4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 #include "lisp/writer.hpp"
24 #include "video/drawing_context.hpp"
25 #include "resources.hpp"
26 #include "object_factory.hpp"
28 Rock::Rock(const lisp::Lisp& reader)
29 : MovingSprite(reader, "images/objects/rock/rock.sprite", LAYER_OBJECTS+1, COLGROUP_MOVING)
32 flags |= FLAG_SOLID | FLAG_PORTABLE;
36 Rock::write(lisp::Writer& writer)
38 writer.start_list("rock");
40 writer.write_float("x", bbox.p1.x);
41 writer.write_float("y", bbox.p1.y);
43 writer.end_list("rock");
47 Rock::update(float elapsed_time)
51 set_group(COLGROUP_MOVING);
52 movement = physic.get_movement(elapsed_time);
54 physic.set_velocity(0, 0);
56 set_group(COLGROUP_DISABLED);
61 printf("%p - V %3.1f %3.1f - P %3.1f %3.1f\n", this,
62 physic.get_velocity().x, physic.get_velocity().y,
63 get_pos().x, get_pos().y);
68 Rock::collision(GameObject& object, const CollisionHit& )
74 if(object.get_flags() & FLAG_SOLID) {
75 physic.set_velocity(0, 0);
83 Rock::grab(MovingObject& , const Vector& pos, Direction)
85 movement = pos - get_pos();
89 IMPLEMENT_FACTORY(Rock, "rock");