2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "object/rainsplash.hpp"
19 RainSplash::RainSplash(Vector pos, bool vertical) :
26 if (vertical) sprite = sprite_manager->create("images/objects/particles/rainsplash-vertical.sprite");
27 else sprite = sprite_manager->create("images/objects/particles/rainsplash.sprite");
30 RainSplash::~RainSplash() {
35 RainSplash::hit(Player& )
40 RainSplash::update(float time)
44 if (frame >= 10) remove_me();
48 RainSplash::draw(DrawingContext& context)
50 sprite->draw(context, position, LAYER_OBJECTS);