1 // SuperTux - MovingSprite Base Class
2 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "object/moving_sprite.hpp"
18 #include "sprite/sprite.hpp"
19 #include "sprite/sprite_manager.hpp"
21 MovingSprite::MovingSprite(const Vector& pos, const std::string& sprite_name, int layer, CollisionGroup collision_group)
22 : sprite_name(sprite_name), layer(layer)
25 sprite = sprite_manager->create(sprite_name);
26 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
27 set_group(collision_group);
30 MovingSprite::MovingSprite(const Reader& reader, const Vector& pos, int layer, CollisionGroup collision_group)
34 if (!reader.get("sprite", sprite_name))
35 throw std::runtime_error("no sprite name set");
37 sprite = sprite_manager->create(sprite_name);
38 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
39 set_group(collision_group);
42 MovingSprite::MovingSprite(const Reader& reader, const std::string& sprite_name, int layer, CollisionGroup collision_group)
43 : sprite_name(sprite_name), layer(layer)
45 reader.get("x", bbox.p1.x);
46 reader.get("y", bbox.p1.y);
47 reader.get("sprite", this->sprite_name);
49 sprite = sprite_manager->create(this->sprite_name);
50 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
51 set_group(collision_group);
54 MovingSprite::MovingSprite(const Reader& reader, int layer, CollisionGroup collision_group)
57 reader.get("x", bbox.p1.x);
58 reader.get("y", bbox.p1.y);
59 if (!reader.get("sprite", sprite_name))
60 throw std::runtime_error("no sprite name set");
62 sprite = sprite_manager->create(sprite_name);
63 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
64 set_group(collision_group);
67 MovingSprite::MovingSprite(const MovingSprite& other) :
71 sprite.reset(new Sprite(*other.sprite));
75 MovingSprite::operator=(const MovingSprite& other)
81 sprite = new Sprite(*other.sprite);
88 MovingSprite::~MovingSprite()
93 MovingSprite::draw(DrawingContext& context)
95 sprite->draw(context, get_pos(), layer);
99 MovingSprite::update(float )
104 MovingSprite::set_action(const std::string& action, int loops)
106 sprite->set_action(action, loops);
107 set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
111 MovingSprite::set_action_centered(const std::string& action, int loops)
113 Vector old_size = bbox.get_size();
114 sprite->set_action(action, loops);
115 set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
116 set_pos(get_pos() - (bbox.get_size() - old_size) / 2);
120 MovingSprite::set_action(const std::string& action, int loops, AnchorPoint anchorPoint)
122 Rect old_bbox = bbox;
123 sprite->set_action(action, loops);
124 float w = sprite->get_current_hitbox_width();
125 float h = sprite->get_current_hitbox_height();
127 set_pos(get_anchor_pos(old_bbox, w, h, anchorPoint));