1 // SuperTux - MovingSprite Base Class
2 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "object/moving_sprite.hpp"
18 #include "sprite/sprite.hpp"
19 #include "sprite/sprite_manager.hpp"
20 #include "util/reader.hpp"
22 MovingSprite::MovingSprite(const Vector& pos, const std::string& sprite_name,
23 int layer, CollisionGroup collision_group) :
24 sprite_name(sprite_name),
29 sprite = sprite_manager->create(sprite_name);
30 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
31 set_group(collision_group);
34 MovingSprite::MovingSprite(const Reader& reader, const Vector& pos, int layer, CollisionGroup collision_group) :
40 if (!reader.get("sprite", sprite_name))
41 throw std::runtime_error("no sprite name set");
43 sprite = sprite_manager->create(sprite_name);
44 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
45 set_group(collision_group);
48 MovingSprite::MovingSprite(const Reader& reader, const std::string& sprite_name, int layer, CollisionGroup collision_group) :
49 sprite_name(sprite_name),
53 reader.get("x", bbox.p1.x);
54 reader.get("y", bbox.p1.y);
55 reader.get("sprite", this->sprite_name);
57 sprite = sprite_manager->create(this->sprite_name);
58 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
59 set_group(collision_group);
62 MovingSprite::MovingSprite(const Reader& reader, int layer, CollisionGroup collision_group) :
67 reader.get("x", bbox.p1.x);
68 reader.get("y", bbox.p1.y);
69 if (!reader.get("sprite", sprite_name))
70 throw std::runtime_error("no sprite name set");
72 sprite = sprite_manager->create(sprite_name);
73 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
74 set_group(collision_group);
77 MovingSprite::MovingSprite(const MovingSprite& other) :
83 sprite = other.sprite->clone();
87 MovingSprite::operator=(const MovingSprite& other)
93 sprite = new Sprite(*other.sprite);
100 MovingSprite::~MovingSprite()
105 MovingSprite::draw(DrawingContext& context)
107 sprite->draw(context, get_pos(), layer);
111 MovingSprite::update(float )
116 MovingSprite::set_action(const std::string& action, int loops)
118 sprite->set_action(action, loops);
119 set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
123 MovingSprite::set_action_centered(const std::string& action, int loops)
125 Vector old_size = bbox.get_size();
126 sprite->set_action(action, loops);
127 set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
128 set_pos(get_pos() - (bbox.get_size() - old_size) / 2);
132 MovingSprite::set_action(const std::string& action, int loops, AnchorPoint anchorPoint)
134 Rectf old_bbox = bbox;
135 sprite->set_action(action, loops);
136 float w = sprite->get_current_hitbox_width();
137 float h = sprite->get_current_hitbox_height();
139 set_pos(get_anchor_pos(old_bbox, w, h, anchorPoint));