3 #include "invisible_tile.h"
5 #include "special/sprite.h"
6 #include "special/sprite_manager.h"
7 #include "video/drawing_context.h"
9 InvisibleTile::InvisibleTile(const Vector& pos)
10 : Block(pos, sprite_manager->create("invisibleblock")), visible(false)
16 InvisibleTile::draw(DrawingContext& )
21 InvisibleTile::hit(Player& )