create rules for updating the supertux.pot file
[supertux.git] / src / object / invisible_tile.cpp
1 #include <config.h>
2
3 #include "invisible_tile.h"
4 #include "resources.h"
5 #include "special/sprite.h"
6 #include "special/sprite_manager.h"
7 #include "video/drawing_context.h"
8
9 InvisibleTile::InvisibleTile(const Vector& pos)
10   : Block(pos, sprite_manager->create("invisibleblock")), visible(false)
11 {
12   flags |= FLAG_SOLID;
13 }
14
15 void
16 InvisibleTile::draw(DrawingContext& )
17 {
18 }
19
20 void
21 InvisibleTile::hit(Player& )
22 {
23 }
24