added a bell object which is a new better way to do reset points
[supertux.git] / src / object / invisible_block.h
1 #ifndef __INVISIBLE_BLOCK_H__
2 #define __INVISIBLE_BLOCK_H__
3
4 #include "block.h"
5
6 class InvisibleBlock : public Block
7 {
8 public:
9   InvisibleBlock(const Vector& pos);
10
11   virtual void draw(DrawingContext& context);
12
13 protected:
14   virtual void hit(Player& player);
15
16 private:
17   bool visible;
18 };
19
20 #endif
21