2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_OBJECT_INFOBLOCK_HPP
18 #define HEADER_SUPERTUX_OBJECT_INFOBLOCK_HPP
20 #include "object/block.hpp"
21 #include "supertux/textscroller.hpp"
23 class InfoBlock : public Block
26 InfoBlock(const Reader& lisp);
28 void update(float elapsed_time);
29 void draw(DrawingContext& context);
35 virtual void hit(Player& player);
36 virtual HitResponse collision(GameObject& other, const CollisionHit& hit);
37 Player* get_nearest_player();
41 //AmbientSound* ringing;
43 float shown_pct; /**< Value in the range of 0..1, depending on how much of the infobox is currently shown */
44 float dest_pct; /**< With each call to update(), shown_pct will slowly transition to this value */
45 std::vector<InfoBoxLine*> lines; /**< lines of text (or images) to display */