3 // SuperTux - Hurting Platform
4 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 #include "hurting_platform.hpp"
27 #include "badguy/badguy.hpp"
28 #include "object_factory.hpp"
30 HurtingPlatform::HurtingPlatform(const lisp::Lisp& reader)
33 set_group(COLGROUP_TOUCHABLE);
37 HurtingPlatform::collision(GameObject& other, const CollisionHit& )
39 Player* player = dynamic_cast<Player*>(&other);
41 if(player->is_invincible()) {
46 BadGuy* badguy = dynamic_cast<BadGuy*>(&other);
54 IMPLEMENT_FACTORY(HurtingPlatform, "hurting_platform");