2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "audio/sound_manager.hpp"
18 #include "object/growup.hpp"
19 #include "object/player.hpp"
21 GrowUp::GrowUp(Direction direction) :
22 MovingSprite(Vector(0,0), "images/powerups/egg/egg.sprite", LAYER_OBJECTS, COLGROUP_MOVING)
24 physic.enable_gravity(true);
25 physic.set_velocity_x((direction == LEFT)?-100:100);
26 sound_manager->preload("sounds/grow.ogg");
30 GrowUp::update(float elapsed_time)
32 movement = physic.get_movement(elapsed_time);
36 GrowUp::collision_solid(const CollisionHit& hit)
39 physic.set_velocity_y(0);
40 if(hit.bottom && physic.get_velocity_y() > 0)
41 physic.set_velocity_y(0);
42 if(hit.left || hit.right)
43 physic.set_velocity_x(-physic.get_velocity_x());
47 GrowUp::collision(GameObject& other, const CollisionHit& hit )
49 Player* player = dynamic_cast<Player*>(&other);
51 if(!player->add_bonus(GROWUP_BONUS, true)){
52 // Tux can't grow right now.
53 collision_solid( hit );
57 sound_manager->play("sounds/grow.ogg");
69 physic.set_velocity_y(-300);