4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 #include "resources.hpp"
28 #include "audio/sound_manager.hpp"
29 #include "sprite/sprite_manager.hpp"
33 bbox.set_size(32, 32);
35 sprite = sprite_manager->create("images/powerups/egg/egg.sprite");
36 physic.enable_gravity(true);
37 physic.set_velocity_x(100);
38 set_group(COLGROUP_MOVING);
47 GrowUp::update(float elapsed_time)
49 movement = physic.get_movement(elapsed_time);
53 GrowUp::collision(GameObject& other, const CollisionHit& hit)
55 if(other.get_flags() & FLAG_SOLID) {
56 if(fabsf(hit.normal.y) > .5) { // roof or ground
57 physic.set_velocity_y(0);
58 } else { // bumped left or right
59 physic.set_velocity_x(-physic.get_velocity_x());
65 Player* player = dynamic_cast<Player*>(&other);
67 player->set_bonus(GROWUP_BONUS, true);
68 sound_manager->play("sounds/grow.wav");
78 GrowUp::draw(DrawingContext& context)
80 sprite->draw(context, get_pos(), LAYER_OBJECTS);