2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_OBJECT_ELECTRIFIER_HPP
18 #define HEADER_SUPERTUX_OBJECT_ELECTRIFIER_HPP
20 #include "supertux/game_object.hpp"
21 #include "supertux/timer.hpp"
24 //Changes all tiles with the given ID to a new one for a given amount of time, then removes itself
25 //Used by the Kugelblitz to electrify water - can be used for other effects, too
26 class Electrifier : public GameObject
29 Electrifier(uint32_t oldtile, uint32_t newtile, float seconds);
33 virtual void update(float time);
34 virtual void draw(DrawingContext& context);