4 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "lisp/lisp.hpp"
26 #include "object/moving_sprite.hpp"
27 #include "script_interface.hpp"
28 #include "video/surface.hpp"
31 * A burning candle: Simple, scriptable level decoration.
33 class Candle : public MovingSprite, public ScriptInterface
36 Candle(const lisp::Lisp& lisp);
37 virtual Candle* clone() const { return new Candle(*this); }
38 virtual void draw(DrawingContext& context);
40 HitResponse collision(GameObject& other, const CollisionHit& hit);
42 virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
43 virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
46 * @name Scriptable Methods
49 void puff_smoke(); /**< spawn a puff of smoke */
50 bool get_burning(); /**< returns true if candle is lighted */
51 void set_burning(bool burning); /**< true: light candle, false: extinguish candle */
57 bool burning; /**< true if candle is currently lighted */
58 Surface candle_light_1; /**< drawn to lightmap */
59 Surface candle_light_2; /**< drawn to lightmap (alternative image) */