8 http://www.newbreedsoftware.com/supertux/
13 #ifndef SUPERTUX_MENU_H
14 #define SUPERTUX_MENU_H
21 /* Kinds of menu items */
32 MN_HL /* horizontal line */
35 typedef struct menu_item_type
41 string_list_type* list;
46 menu_item_type* menu_item_create(MenuItemKind kind, char *text, int init_toggle, void* target_menu);
47 void menu_item_change_text(menu_item_type* pmenu_item, const char *text);
48 void menu_item_change_input(menu_item_type* pmenu_item, const char *text);
50 typedef struct menu_type
60 void menu_init(menu_type* pmenu);
61 void menu_free(menu_type* pmenu);
62 void menu_additem(menu_type* pmenu, menu_item_type* pmenu_item);
63 void menu_action(menu_type* pmenu);
64 int menu_check(menu_type* pmenu);
65 void menu_draw(menu_type* pmenu);
66 void menu_set_current(menu_type* pmenu);
68 /* Action done on the menu */
79 /* (global) menu variables */
80 extern int menuaction;
82 extern int menu_change;
83 extern texture_type checkbox, checkbox_checked, back, arrow_left, arrow_right;
85 extern menu_type main_menu, game_menu, options_menu, highscore_menu, load_game_menu, save_game_menu;
86 extern menu_type* current_menu, * last_menu;
88 /* input implementation variables */
89 extern int delete_character;
90 extern char mn_input_char;
92 /* Reset the global menu variables */
93 void menu_reset(void);
95 /* "Calculate" and draw the menu */
96 void menu_process_current(void);
98 /* Check for a menu event */
99 void menu_event(SDL_keysym* keysym);
101 #endif /*SUPERTUX_MENU_H*/