8 http://www.newbreedsoftware.com/supertux/
13 #ifndef SUPERTUX_MENU_H
14 #define SUPERTUX_MENU_H
20 typedef struct menu_item_type
30 menu_item_type* menu_item_create(int kind, char *text, int init_toggle, void* target_menu);
31 void menu_item_change_text(menu_item_type* pmenu_item, char *text);
32 void menu_item_change_input(menu_item_type* pmenu_item, char *text);
34 typedef struct menu_type
44 void menu_init(menu_type* pmenu);
45 void menu_free(menu_type* pmenu);
46 void menu_additem(menu_type* pmenu, menu_item_type* pmenu_item);
47 void menu_action(menu_type* pmenu);
48 int menu_check(menu_type* pmenu);
49 void menu_draw(menu_type* pmenu);
50 void menu_set_current(menu_type* pmenu);
52 /* Kinds of menu items */
62 MN_HL /* horizontal line */
65 /* Action done on the menu */
74 /* (global) menu variables */
75 extern int menuaction;
77 extern int menu_change;
78 extern texture_type checkbox, checkbox_checked, back;
80 extern menu_type main_menu, game_menu, options_menu, highscore_menu, load_game_menu, save_game_menu;
81 extern menu_type* current_menu, * last_menu;
83 /* input implementation variables */
84 extern int delete_character;
85 extern char mn_input_char;
87 /* Reset the global menu variables */
88 void menu_reset(void);
90 /* "Calculate" and draw the menu */
91 void menu_process_current(void);
93 /* Check for a menu event */
94 void menu_event(SDL_keysym* keysym);
96 #endif /*SUPERTUX_MENU_H*/