8 http://www.newbreedsoftware.com/supertux/
13 #ifndef SUPERTUX_MENU_H
14 #define SUPERTUX_MENU_H
20 typedef struct menu_item_type
30 menu_item_type* menu_item_create(int kind, char *text, int init_toggle, void* target_menu);
31 void menu_item_change_text(menu_item_type* pmenu_item, char *text);
32 void menu_item_change_input(menu_item_type* pmenu_item, char *text);
34 typedef struct menu_type
44 void menu_init(menu_type* pmenu);
45 void menu_free(menu_type* pmenu);
46 void menu_additem(menu_type* pmenu, menu_item_type* pmenu_item);
47 void menu_action(menu_type* pmenu);
48 int menu_check(menu_type* pmenu);
49 void menu_draw(menu_type* pmenu);
50 void menu_set_current(menu_type* pmenu);
52 /* Kinds of menu items */
63 MN_HL /* horizontal line */
66 /* Action done on the menu */
77 /* (global) menu variables */
78 extern int menuaction;
80 extern int menu_change;
81 extern texture_type checkbox, checkbox_checked, back, arrow_left, arrow_right;
83 extern menu_type main_menu, game_menu, options_menu, highscore_menu, load_game_menu, save_game_menu;
84 extern menu_type* current_menu, * last_menu;
86 /* input implementation variables */
87 extern int delete_character;
88 extern char mn_input_char;
90 /* Reset the global menu variables */
91 void menu_reset(void);
93 /* "Calculate" and draw the menu */
94 void menu_process_current(void);
96 /* Check for a menu event */
97 void menu_event(SDL_keysym* keysym);
99 #endif /*SUPERTUX_MENU_H*/