4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #include <sys/types.h>
37 #include "leveleditor.h"
39 #include "high_scores.h"
42 Surface* checkbox_checked;
49 Menu* worldmap_menu = 0;
50 Menu* options_menu = 0;
51 Menu* options_controls_menu = 0;
52 Menu* highscore_menu = 0;
53 Menu* load_game_menu = 0;
54 Menu* save_game_menu = 0;
55 Menu* contrib_menu = 0;
56 Menu* contrib_subset_menu = 0;
58 std::vector<Menu*> Menu::last_menus;
59 Menu* Menu::current_ = 0;
62 Menu::push_current(Menu* pmenu)
65 last_menus.push_back(current_);
68 current_->effect.start(500);
74 if (!last_menus.empty())
76 current_ = last_menus.back();
77 current_->effect.start(500);
79 last_menus.pop_back();
88 Menu::set_current(Menu* menu)
93 menu->effect.start(500);
98 /* Return a pointer to a new menu item */
100 MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_, int* int_p_)
102 MenuItem *pnew_item = new MenuItem;
104 pnew_item->kind = kind_;
105 pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text_) + 1));
106 strcpy(pnew_item->text, text_);
108 if(kind_ == MN_TOGGLE)
109 pnew_item->toggled = init_toggle_;
111 pnew_item->toggled = false;
113 pnew_item->target_menu = target_menu_;
114 pnew_item->input = (char*) malloc(sizeof(char));
115 pnew_item->input[0] = '\0';
117 if(kind_ == MN_STRINGSELECT)
119 pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
120 string_list_init(pnew_item->list);
123 pnew_item->list = NULL;
125 pnew_item->int_p = int_p_;
131 MenuItem::change_text(const char *text_)
136 text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
142 MenuItem::change_input(const char *text_)
147 input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
148 strcpy(input, text_);
152 /* Set ControlField a key */
153 void MenuItem::set_controlfield_key(SDLKey key, char ch[])
162 strcpy(input, "Up cursor");
165 strcpy(input, "Down cursor");
168 strcpy(input, "Left cursor");
171 strcpy(input, "Right cursor");
174 strcpy(input, "Return");
177 strcpy(input, "Space");
180 strcpy(input, "Right Shift");
183 strcpy(input, "Left Shift");
186 strcpy(input, "Right Control");
189 strcpy(input, "Left Control");
192 strcpy(input, "Right Alt");
195 strcpy(input, "Left Alt");
203 /* Free a menu and all its items */
208 for(unsigned int i = 0; i < item.size(); ++i)
212 string_list_free(item[i].list);
221 menuaction = MENU_ACTION_NONE;
222 delete_character = 0;
223 mn_input_char = '\0';
227 has_backitem = false;
233 void Menu::set_pos(int x, int y, float rw, float rh)
235 pos_x = x + (int)((float)get_width() * rw);
236 pos_y = y + (int)((float)get_height() * rh);
240 Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int* int_p)
245 additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, int_p));
248 /* Add an item to a menu */
250 Menu::additem(MenuItem* pmenu_item)
252 if(pmenu_item->kind == MN_BACK)
255 item.push_back(*pmenu_item);
265 /* Process actions done on the menu */
278 active_item = int(item.size())-1;
281 case MENU_ACTION_DOWN:
282 if(active_item < int(item.size())-1)
288 case MENU_ACTION_LEFT:
289 if(item[active_item].kind == MN_STRINGSELECT
290 && item[active_item].list->num_items != 0)
292 if(item[active_item].list->active_item > 0)
293 --item[active_item].list->active_item;
295 item[active_item].list->active_item = item[active_item].list->num_items-1;
299 case MENU_ACTION_RIGHT:
300 if(item[active_item].kind == MN_STRINGSELECT
301 && item[active_item].list->num_items != 0)
303 if(item[active_item].list->active_item < item[active_item].list->num_items-1)
304 ++item[active_item].list->active_item;
306 item[active_item].list->active_item = 0;
310 case MENU_ACTION_HIT:
312 hit_item = active_item;
313 switch (item[active_item].kind)
316 if (item[active_item].target_menu != NULL)
317 Menu::push_current(item[active_item].target_menu);
323 item[active_item].toggled = !item[active_item].toggled;
329 Menu::set_current(0);
330 item[active_item].toggled = true;
332 case MN_CONTROLFIELD:
344 case MENU_ACTION_REMOVE:
345 if(item[active_item].kind == MN_TEXTFIELD
346 || item[active_item].kind == MN_NUMFIELD)
348 if(item[active_item].input != NULL)
350 int i = strlen(item[active_item].input);
352 while(delete_character > 0) /* remove charactes */
354 item[active_item].input[i-1] = '\0';
361 case MENU_ACTION_INPUT:
362 if(item[active_item].kind == MN_TEXTFIELD
363 || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
365 if(item[active_item].input != NULL)
367 int i = strlen(item[active_item].input);
368 item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2));
369 item[active_item].input[i] = mn_input_char;
370 item[active_item].input[i+1] = '\0';
374 item[active_item].input = (char*) malloc(2*sizeof(char));
375 item[active_item].input[0] = mn_input_char;
376 item[active_item].input[1] = '\0';
380 case MENU_ACTION_NONE:
385 MenuItem& new_item = item[active_item];
386 if(new_item.kind == MN_DEACTIVE
387 || new_item.kind == MN_LABEL
388 || new_item.kind == MN_HL)
390 // Skip the horzontal line item
391 if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
392 menuaction = MENU_ACTION_DOWN;
398 menuaction = MENU_ACTION_NONE;
406 if (item.size() != 0)
408 if((item[active_item].kind == MN_ACTION
409 || item[active_item].kind == MN_TEXTFIELD
410 || item[active_item].kind == MN_NUMFIELD)
411 && item[active_item].toggled)
413 item[active_item].toggled = false;
414 Menu::set_current(0);
417 else if(item[active_item].kind == MN_TOGGLE
418 || item[active_item].kind == MN_GOTO)
431 Menu::draw_item(int index, // Position of the current item in the menu
435 const MenuItem& pitem = item[index];
438 int effect_offset = 0;
443 effect_time = effect.get_left() / 4;
445 effect_offset = (index % 2) ? effect_time : -effect_time;
449 int y_pos = pos_y + 24*index - menu_height/2 + 12 + effect_offset;
451 int text_width = strlen(pitem.text) * font_width;
452 int input_width = strlen(pitem.input) * font_width;
453 int list_width = strlen(string_list_active(pitem.list)) * font_width;
454 Text* text_font = white_text;
457 x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
459 if(index == active_item)
462 text_font = blue_text;
469 black_text->draw_align(pitem.text,
471 A_HMIDDLE, A_VMIDDLE, 2);
477 int x = pos_x - menu_width/2;
478 int y = y_pos - 12 - effect_offset;
479 /* Draw a horizontal line with a little 3d effect */
490 white_big_text->draw_align(pitem.text,
492 A_HMIDDLE, A_VMIDDLE, 2);
497 case MN_CONTROLFIELD:
499 int input_pos = input_width/2;
500 int text_pos = (text_width + font_width)/2;
502 fillrect(x_pos - input_pos + text_pos - 1, y_pos - 10,
503 input_width + font_width + 2, 20,
505 fillrect(x_pos - input_pos + text_pos, y_pos - 9,
506 input_width + font_width, 18,
509 gold_text->draw_align(pitem.input,
510 x_pos + text_pos, y_pos,
511 A_HMIDDLE, A_VMIDDLE, 2);
513 text_font->draw_align(pitem.text,
514 x_pos - (input_width + font_width)/2, y_pos,
515 A_HMIDDLE, A_VMIDDLE, shadow_size);
518 // case MN_CONTROLFIELD:
520 /* display key */ // FIXME: the key number is not that obvious to the user :P
522 sprintf(str, "%i", *pitem.int_p);
523 input_width = strlen(str) * font_width;
525 int input_pos = input_width/2;
526 int text_pos = (text_width + font_width)/2;
528 fillrect(x_pos - input_pos + text_pos - 1, y_pos - 10,
529 input_width + font_width + 2, 20,
531 fillrect(x_pos - input_pos + text_pos, y_pos - 9,
532 input_width + font_width, 18,
535 gold_text->draw_align(str,
536 x_pos + text_pos, y_pos,
537 A_HMIDDLE, A_VMIDDLE, 2);
539 text_font->draw_align(pitem.text,
540 x_pos - (input_width + font_width)/2, y_pos,
541 A_HMIDDLE, A_VMIDDLE, shadow_size);
544 case MN_STRINGSELECT:
546 int list_pos_2 = list_width + font_width;
547 int list_pos = list_width/2;
548 int text_pos = (text_width + font_width)/2;
551 arrow_left->draw( x_pos - list_pos + text_pos - 17, y_pos - 8);
552 arrow_right->draw( x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
554 /* Draw input background */
555 fillrect(x_pos - list_pos + text_pos - 1, y_pos - 10,
558 fillrect(x_pos - list_pos + text_pos, y_pos - 9,
562 gold_text->draw_align(string_list_active(pitem.list),
563 x_pos + text_pos, y_pos,
564 A_HMIDDLE, A_VMIDDLE,2);
566 text_font->draw_align(pitem.text,
567 x_pos - list_pos_2/2, y_pos,
568 A_HMIDDLE, A_VMIDDLE, shadow_size);
573 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
574 back->draw( x_pos + text_width/2 + font_width, y_pos - 8);
580 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
583 checkbox_checked->draw(
584 x_pos + (text_width+font_width)/2,
588 x_pos + (text_width+font_width)/2,
593 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
597 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
602 int Menu::get_width() const
604 /* The width of the menu has to be more than the width of the text
605 with the most characters */
607 for(unsigned int i = 0; i < item.size(); ++i)
609 int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
613 if( item[i].kind == MN_TOGGLE)
618 return (menu_width * 16 + 24);
621 int Menu::get_height() const
623 return item.size() * 24;
626 /* Draw the current menu. */
630 int menu_height = get_height();
631 int menu_width = get_width();
633 /* Draw a transparent background */
634 fillrect(pos_x - menu_width/2,
635 pos_y - 24*item.size()/2 - 10,
636 menu_width,menu_height + 20,
639 for(unsigned int i = 0; i < item.size(); ++i)
641 draw_item(i, menu_width, menu_height);
645 /* Check for menu event */
647 Menu::event(SDL_Event& event)
653 key = event.key.keysym.sym;
656 keymod = SDL_GetModState();
659 /* If the current unicode character is an ASCII character,
661 if ( (event.key.keysym.unicode & 0xFF80) == 0 )
663 ch[0] = event.key.keysym.unicode & 0x7F;
668 /* An International Character. */
671 if(item[active_item].kind == MN_CONTROLFIELD)
673 item[active_item].set_controlfield_key(key, ch);
674 menuaction = MENU_ACTION_DOWN;
681 case SDLK_UP: /* Menu Up */
682 menuaction = MENU_ACTION_UP;
684 case SDLK_DOWN: /* Menu Down */
685 menuaction = MENU_ACTION_DOWN;
687 case SDLK_LEFT: /* Menu Up */
688 menuaction = MENU_ACTION_LEFT;
690 case SDLK_RIGHT: /* Menu Down */
691 menuaction = MENU_ACTION_RIGHT;
694 if(item[active_item].kind == MN_TEXTFIELD)
696 menuaction = MENU_ACTION_INPUT;
700 case SDLK_RETURN: /* Menu Hit */
701 menuaction = MENU_ACTION_HIT;
705 menuaction = MENU_ACTION_REMOVE;
712 if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
714 menuaction = MENU_ACTION_INPUT;
719 mn_input_char = '\0';
724 case SDL_JOYAXISMOTION:
725 if(event.jaxis.axis == joystick_keymap.y_axis)
727 if (event.jaxis.value > 1024)
728 menuaction = MENU_ACTION_DOWN;
729 else if (event.jaxis.value < -1024)
730 menuaction = MENU_ACTION_UP;
733 case SDL_JOYBUTTONDOWN:
734 menuaction = MENU_ACTION_HIT;
736 case SDL_MOUSEBUTTONDOWN:
739 if(x > pos_x - get_width()/2 &&
740 x < pos_x + get_width()/2 &&
741 y > pos_y - get_height()/2 &&
742 y < pos_y + get_height()/2)
744 menuaction = MENU_ACTION_HIT;
747 case SDL_MOUSEMOTION:
750 if(x > pos_x - get_width()/2 &&
751 x < pos_x + get_width()/2 &&
752 y > pos_y - get_height()/2 &&
753 y < pos_y + get_height()/2)
755 active_item = (y - (pos_y - get_height()/2)) / 24;
756 mouse_cursor->set_state(MC_LINK);
760 mouse_cursor->set_state(MC_NORMAL);