4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #include <sys/types.h>
39 #include "leveleditor.h"
41 #include "high_scores.h"
43 #define FLICK_CURSOR_TIME 500
46 Surface* checkbox_checked;
53 Menu* worldmap_menu = 0;
54 Menu* options_menu = 0;
55 Menu* options_keys_menu = 0;
56 Menu* options_joystick_menu = 0;
57 Menu* highscore_menu = 0;
58 Menu* load_game_menu = 0;
59 Menu* save_game_menu = 0;
60 Menu* contrib_menu = 0;
61 Menu* contrib_subset_menu = 0;
63 std::vector<Menu*> Menu::last_menus;
64 Menu* Menu::current_ = 0;
66 /* just displays a Yes/No text that can be used to confirm stuff */
67 bool confirm_dialog(std::string text)
69 Surface* cap_screen = Surface::CaptureScreen();
71 Menu* dialog = new Menu;
72 dialog->additem(MN_DEACTIVE, text,0,0);
73 dialog->additem(MN_HL,"",0,0);
74 dialog->additem(MN_ACTION,"Yes",0,0,true);
75 dialog->additem(MN_ACTION,"No",0,0,false);
76 dialog->additem(MN_HL,"",0,0);
78 Menu::set_current(dialog);
84 while (SDL_PollEvent(&event))
89 cap_screen->draw(0,0);
94 switch (dialog->check())
104 Menu::set_current(0);
112 mouse_cursor->draw();
121 Menu::push_current(Menu* pmenu)
124 last_menus.push_back(current_);
127 current_->effect.start(500);
133 if (!last_menus.empty())
135 current_ = last_menus.back();
136 current_->effect.start(500);
138 last_menus.pop_back();
147 Menu::set_current(Menu* menu)
152 menu->effect.start(500);
157 /* Return a pointer to a new menu item */
159 MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_, int id, int* int_p_)
161 MenuItem *pnew_item = new MenuItem;
163 pnew_item->kind = kind_;
164 pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text_) + 1));
165 strcpy(pnew_item->text, text_);
167 if(kind_ == MN_TOGGLE)
168 pnew_item->toggled = init_toggle_;
170 pnew_item->toggled = false;
172 pnew_item->target_menu = target_menu_;
173 pnew_item->input = (char*) malloc(sizeof(char));
174 pnew_item->input[0] = '\0';
176 if(kind_ == MN_STRINGSELECT)
178 pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
179 string_list_init(pnew_item->list);
182 pnew_item->list = NULL;
185 pnew_item->int_p = int_p_;
187 pnew_item->input_flickering = false;
188 pnew_item->input_flickering_timer.init(true);
189 pnew_item->input_flickering_timer.start(FLICK_CURSOR_TIME);
195 MenuItem::change_text(const char *text_)
200 text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
206 MenuItem::change_input(const char *text_)
211 input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
212 strcpy(input, text_);
216 std::string MenuItem::get_input_with_symbol(bool active_item)
219 input_flickering = true;
222 if(input_flickering_timer.get_left() < 0)
225 input_flickering = false;
227 input_flickering = true;
228 input_flickering_timer.start(FLICK_CURSOR_TIME);
234 sprintf(str,"%s_",input);
236 sprintf(str,"%s ",input);
238 std::string string = str;
243 /* Set ControlField for keyboard key */
244 void Menu::get_controlfield_key_into_input(MenuItem *item)
249 item->change_input("Up cursor");
252 item->change_input("Down cursor");
255 item->change_input("Left cursor");
258 item->change_input("Right cursor");
261 item->change_input("Return");
264 item->change_input("Space");
267 item->change_input("Right Shift");
270 item->change_input("Left Shift");
273 item->change_input("Right Control");
276 item->change_input("Left Control");
279 item->change_input("Right Alt");
282 item->change_input("Left Alt");
287 snprintf(tmp, 64, "%d", *item->int_p);
288 item->change_input(tmp);
294 /* Set ControlField for joystick button */
295 void Menu::get_controlfield_js_into_input(MenuItem *item)
297 std::ostringstream oss;
298 oss << "Button " << *item->int_p;
299 item->change_input(oss.str().c_str());
302 /* Free a menu and all its items */
307 for(unsigned int i = 0; i < item.size(); ++i)
311 string_list_free(item[i].list);
320 menuaction = MENU_ACTION_NONE;
321 delete_character = 0;
322 mn_input_char = '\0';
330 joystick_timer.init(true);
333 void Menu::set_pos(int x, int y, float rw, float rh)
335 pos_x = x + (int)((float)get_width() * rw);
336 pos_y = y + (int)((float)get_height() * rh);
340 Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int id, int* int_p)
342 additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, id, int_p));
345 /* Add an item to a menu */
347 Menu::additem(MenuItem* pmenu_item)
349 item.push_back(*pmenu_item);
359 /* Process actions done on the menu */
372 active_item = int(item.size())-1;
375 case MENU_ACTION_DOWN:
376 if(active_item < int(item.size())-1)
382 case MENU_ACTION_LEFT:
383 if(item[active_item].kind == MN_STRINGSELECT
384 && item[active_item].list->num_items != 0)
386 if(item[active_item].list->active_item > 0)
387 --item[active_item].list->active_item;
389 item[active_item].list->active_item = item[active_item].list->num_items-1;
393 case MENU_ACTION_RIGHT:
394 if(item[active_item].kind == MN_STRINGSELECT
395 && item[active_item].list->num_items != 0)
397 if(item[active_item].list->active_item < item[active_item].list->num_items-1)
398 ++item[active_item].list->active_item;
400 item[active_item].list->active_item = 0;
404 case MENU_ACTION_HIT:
406 hit_item = active_item;
407 switch (item[active_item].kind)
410 if (item[active_item].target_menu != NULL)
411 Menu::push_current(item[active_item].target_menu);
417 item[active_item].toggled = !item[active_item].toggled;
421 Menu::set_current(0);
422 item[active_item].toggled = true;
426 menuaction = MENU_ACTION_DOWN;
439 case MENU_ACTION_REMOVE:
440 if(item[active_item].kind == MN_TEXTFIELD
441 || item[active_item].kind == MN_NUMFIELD)
443 if(item[active_item].input != NULL)
445 int i = strlen(item[active_item].input);
447 while(delete_character > 0) /* remove charactes */
449 item[active_item].input[i-1] = '\0';
456 case MENU_ACTION_INPUT:
457 if(item[active_item].kind == MN_TEXTFIELD
458 || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
460 if(item[active_item].input != NULL)
462 int i = strlen(item[active_item].input);
463 item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2));
464 item[active_item].input[i] = mn_input_char;
465 item[active_item].input[i+1] = '\0';
469 item[active_item].input = (char*) malloc(2*sizeof(char));
470 item[active_item].input[0] = mn_input_char;
471 item[active_item].input[1] = '\0';
475 case MENU_ACTION_NONE:
480 MenuItem& new_item = item[active_item];
481 if(new_item.kind == MN_DEACTIVE
482 || new_item.kind == MN_LABEL
483 || new_item.kind == MN_HL)
485 // Skip the horzontal line item
486 if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
487 menuaction = MENU_ACTION_DOWN;
493 menuaction = MENU_ACTION_NONE;
495 if (active_item >= int(item.size()))
496 active_item = int(item.size()) - 1;
503 return item[hit_item].id;
509 Menu::draw_item(int index, // Position of the current item in the menu
513 MenuItem& pitem = item[index];
516 int effect_offset = 0;
521 effect_time = effect.get_left() / 4;
523 effect_offset = (index % 2) ? effect_time : -effect_time;
527 int y_pos = pos_y + 24*index - menu_height/2 + 12 + effect_offset;
529 int text_width = strlen(pitem.text) * font_width;
530 int input_width = (strlen(pitem.input)+ 1) * font_width;
531 int list_width = strlen(string_list_active(pitem.list)) * font_width;
532 Text* text_font = white_text;
535 x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
537 if(index == active_item)
540 text_font = blue_text;
547 black_text->draw_align(pitem.text,
549 A_HMIDDLE, A_VMIDDLE, 2);
555 int x = pos_x - menu_width/2;
556 int y = y_pos - 12 - effect_offset;
557 /* Draw a horizontal line with a little 3d effect */
568 white_big_text->draw_align(pitem.text,
570 A_HMIDDLE, A_VMIDDLE, 2);
575 case MN_CONTROLFIELD_KB:
576 case MN_CONTROLFIELD_JS:
578 int input_pos = input_width/2;
579 int text_pos = (text_width + font_width)/2;
581 fillrect(x_pos - input_pos + text_pos - 1, y_pos - 10,
582 input_width + font_width + 2, 20,
584 fillrect(x_pos - input_pos + text_pos, y_pos - 9,
585 input_width + font_width, 18,
588 if(pitem.kind == MN_CONTROLFIELD_KB)
589 get_controlfield_key_into_input(&pitem);
590 else if (pitem.kind == MN_CONTROLFIELD_JS)
591 get_controlfield_js_into_input(&pitem);
593 if(pitem.kind == MN_TEXTFIELD || pitem.kind == MN_NUMFIELD)
595 if(active_item == index)
596 gold_text->draw_align((pitem.get_input_with_symbol(true)).c_str(), x_pos + text_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2);
598 gold_text->draw_align((pitem.get_input_with_symbol(false)).c_str(), x_pos + text_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2);
601 gold_text->draw_align(pitem.input,
602 x_pos + text_pos, y_pos,
603 A_HMIDDLE, A_VMIDDLE, 2);
605 text_font->draw_align(pitem.text,
606 x_pos - (input_width + font_width)/2, y_pos,
607 A_HMIDDLE, A_VMIDDLE, shadow_size);
610 case MN_STRINGSELECT:
612 int list_pos_2 = list_width + font_width;
613 int list_pos = list_width/2;
614 int text_pos = (text_width + font_width)/2;
617 arrow_left->draw( x_pos - list_pos + text_pos - 17, y_pos - 8);
618 arrow_right->draw( x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
620 /* Draw input background */
621 fillrect(x_pos - list_pos + text_pos - 1, y_pos - 10,
624 fillrect(x_pos - list_pos + text_pos, y_pos - 9,
628 gold_text->draw_align(string_list_active(pitem.list),
629 x_pos + text_pos, y_pos,
630 A_HMIDDLE, A_VMIDDLE,2);
632 text_font->draw_align(pitem.text,
633 x_pos - list_pos_2/2, y_pos,
634 A_HMIDDLE, A_VMIDDLE, shadow_size);
639 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
640 back->draw( x_pos + text_width/2 + font_width, y_pos - 8);
646 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
649 checkbox_checked->draw(
650 x_pos + (text_width+font_width)/2,
654 x_pos + (text_width+font_width)/2,
659 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
663 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
668 int Menu::get_width() const
670 /* The width of the menu has to be more than the width of the text
671 with the most characters */
673 for(unsigned int i = 0; i < item.size(); ++i)
675 int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
679 if( item[i].kind == MN_TOGGLE)
684 return (menu_width * 16 + 24);
687 int Menu::get_height() const
689 return item.size() * 24;
692 /* Draw the current menu. */
696 int menu_height = get_height();
697 int menu_width = get_width();
699 /* Draw a transparent background */
700 fillrect(pos_x - menu_width/2,
701 pos_y - 24*item.size()/2 - 10,
702 menu_width,menu_height + 20,
705 for(unsigned int i = 0; i < item.size(); ++i)
707 draw_item(i, menu_width, menu_height);
712 Menu::get_item_by_id(int id)
714 for(std::vector<MenuItem>::iterator i = item.begin(); i != item.end(); ++i)
721 static MenuItem dummyitem;
725 int Menu::get_active_item_id()
727 return item[active_item].id;
731 Menu::isToggled(int id)
733 return get_item_by_id(id).toggled;
736 /* Check for menu event */
738 Menu::event(SDL_Event& event)
744 key = event.key.keysym.sym;
747 keymod = SDL_GetModState();
750 /* If the current unicode character is an ASCII character,
752 if ( (event.key.keysym.unicode & 0xFF80) == 0 )
754 ch[0] = event.key.keysym.unicode & 0x7F;
759 /* An International Character. */
762 if(item[active_item].kind == MN_CONTROLFIELD_KB)
764 if(key == SDLK_ESCAPE)
769 *item[active_item].int_p = key;
770 menuaction = MENU_ACTION_DOWN;
777 case SDLK_UP: /* Menu Up */
778 menuaction = MENU_ACTION_UP;
780 case SDLK_DOWN: /* Menu Down */
781 menuaction = MENU_ACTION_DOWN;
783 case SDLK_LEFT: /* Menu Up */
784 menuaction = MENU_ACTION_LEFT;
786 case SDLK_RIGHT: /* Menu Down */
787 menuaction = MENU_ACTION_RIGHT;
790 if(item[active_item].kind == MN_TEXTFIELD)
792 menuaction = MENU_ACTION_INPUT;
796 case SDLK_RETURN: /* Menu Hit */
797 menuaction = MENU_ACTION_HIT;
801 menuaction = MENU_ACTION_REMOVE;
808 if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
810 menuaction = MENU_ACTION_INPUT;
815 mn_input_char = '\0';
820 case SDL_JOYAXISMOTION:
821 if(event.jaxis.axis == joystick_keymap.y_axis)
823 if (event.jaxis.value > joystick_keymap.dead_zone && !joystick_timer.started())
825 menuaction = MENU_ACTION_DOWN;
826 joystick_timer.start(JOYSTICK_MENU_DELAY);
828 else if (event.jaxis.value < -joystick_keymap.dead_zone && !joystick_timer.started())
830 menuaction = MENU_ACTION_UP;
831 joystick_timer.start(JOYSTICK_MENU_DELAY);
834 joystick_timer.stop();
837 case SDL_JOYBUTTONDOWN:
838 if (item[active_item].kind == MN_CONTROLFIELD_JS)
840 *item[active_item].int_p = key;
841 menuaction = MENU_ACTION_DOWN;
843 menuaction = MENU_ACTION_HIT;
845 case SDL_MOUSEBUTTONDOWN:
848 if(x > pos_x - get_width()/2 &&
849 x < pos_x + get_width()/2 &&
850 y > pos_y - get_height()/2 &&
851 y < pos_y + get_height()/2)
853 menuaction = MENU_ACTION_HIT;
856 case SDL_MOUSEMOTION:
859 if(x > pos_x - get_width()/2 &&
860 x < pos_x + get_width()/2 &&
861 y > pos_y - get_height()/2 &&
862 y < pos_y + get_height()/2)
864 active_item = (y - (pos_y - get_height()/2)) / 24;
865 mouse_cursor->set_state(MC_LINK);
869 mouse_cursor->set_state(MC_NORMAL);