4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #include <sys/types.h>
37 #include "leveleditor.h"
39 #include "high_scores.h"
42 Surface* checkbox_checked;
49 Menu* worldmap_menu = 0;
50 Menu* options_menu = 0;
51 Menu* options_controls_menu = 0;
52 Menu* highscore_menu = 0;
53 Menu* load_game_menu = 0;
54 Menu* save_game_menu = 0;
55 Menu* contrib_menu = 0;
56 Menu* contrib_subset_menu = 0;
58 std::vector<Menu*> Menu::last_menus;
59 Menu* Menu::current_ = 0;
62 Menu::push_current(Menu* pmenu)
65 last_menus.push_back(current_);
68 current_->effect.start(500);
74 if (!last_menus.empty())
76 current_ = last_menus.back();
77 current_->effect.start(500);
79 last_menus.pop_back();
88 Menu::set_current(Menu* menu)
93 menu->effect.start(500);
98 /* Return a pointer to a new menu item */
100 MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_, int* int_p_)
102 MenuItem *pnew_item = new MenuItem;
104 pnew_item->kind = kind_;
105 pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text_) + 1));
106 strcpy(pnew_item->text, text_);
108 if(kind_ == MN_TOGGLE)
109 pnew_item->toggled = init_toggle_;
111 pnew_item->toggled = false;
113 pnew_item->target_menu = target_menu_;
114 pnew_item->input = (char*) malloc(sizeof(char));
115 pnew_item->input[0] = '\0';
117 if(kind_ == MN_STRINGSELECT)
119 pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
120 string_list_init(pnew_item->list);
123 pnew_item->list = NULL;
125 pnew_item->int_p = int_p_;
131 MenuItem::change_text(const char *text_)
136 text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
142 MenuItem::change_input(const char *text_)
147 input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
148 strcpy(input, text_);
152 /* Set ControlField a key */
153 void Menu::get_controlfield_key_into_input(MenuItem *item)
158 strcpy(item->input, "Up cursor");
161 strcpy(item->input, "Down cursor");
164 strcpy(item->input, "Left cursor");
167 strcpy(item->input, "Right cursor");
170 strcpy(item->input, "Return");
173 strcpy(item->input, "Space");
176 strcpy(item->input, "Right Shift");
179 strcpy(item->input, "Left Shift");
182 strcpy(item->input, "Right Control");
185 strcpy(item->input, "Left Control");
188 strcpy(item->input, "Right Alt");
191 strcpy(item->input, "Left Alt");
194 strcpy(item->input, (char*)item->int_p);
199 /* Free a menu and all its items */
204 for(unsigned int i = 0; i < item.size(); ++i)
208 string_list_free(item[i].list);
217 menuaction = MENU_ACTION_NONE;
218 delete_character = 0;
219 mn_input_char = '\0';
223 has_backitem = false;
229 void Menu::set_pos(int x, int y, float rw, float rh)
231 pos_x = x + (int)((float)get_width() * rw);
232 pos_y = y + (int)((float)get_height() * rh);
236 Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int* int_p)
241 additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, int_p));
244 /* Add an item to a menu */
246 Menu::additem(MenuItem* pmenu_item)
248 if(pmenu_item->kind == MN_BACK)
251 item.push_back(*pmenu_item);
261 /* Process actions done on the menu */
274 active_item = int(item.size())-1;
277 case MENU_ACTION_DOWN:
278 if(active_item < int(item.size())-1)
284 case MENU_ACTION_LEFT:
285 if(item[active_item].kind == MN_STRINGSELECT
286 && item[active_item].list->num_items != 0)
288 if(item[active_item].list->active_item > 0)
289 --item[active_item].list->active_item;
291 item[active_item].list->active_item = item[active_item].list->num_items-1;
295 case MENU_ACTION_RIGHT:
296 if(item[active_item].kind == MN_STRINGSELECT
297 && item[active_item].list->num_items != 0)
299 if(item[active_item].list->active_item < item[active_item].list->num_items-1)
300 ++item[active_item].list->active_item;
302 item[active_item].list->active_item = 0;
306 case MENU_ACTION_HIT:
308 hit_item = active_item;
309 switch (item[active_item].kind)
312 if (item[active_item].target_menu != NULL)
313 Menu::push_current(item[active_item].target_menu);
319 item[active_item].toggled = !item[active_item].toggled;
325 Menu::set_current(0);
326 item[active_item].toggled = true;
338 case MENU_ACTION_REMOVE:
339 if(item[active_item].kind == MN_TEXTFIELD
340 || item[active_item].kind == MN_NUMFIELD)
342 if(item[active_item].input != NULL)
344 int i = strlen(item[active_item].input);
346 while(delete_character > 0) /* remove charactes */
348 item[active_item].input[i-1] = '\0';
355 case MENU_ACTION_INPUT:
356 if(item[active_item].kind == MN_TEXTFIELD
357 || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
359 if(item[active_item].input != NULL)
361 int i = strlen(item[active_item].input);
362 item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2));
363 item[active_item].input[i] = mn_input_char;
364 item[active_item].input[i+1] = '\0';
368 item[active_item].input = (char*) malloc(2*sizeof(char));
369 item[active_item].input[0] = mn_input_char;
370 item[active_item].input[1] = '\0';
374 case MENU_ACTION_NONE:
379 MenuItem& new_item = item[active_item];
380 if(new_item.kind == MN_DEACTIVE
381 || new_item.kind == MN_LABEL
382 || new_item.kind == MN_HL)
384 // Skip the horzontal line item
385 if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
386 menuaction = MENU_ACTION_DOWN;
392 menuaction = MENU_ACTION_NONE;
400 if (item.size() != 0)
402 if((item[active_item].kind == MN_ACTION
403 || item[active_item].kind == MN_TEXTFIELD
404 || item[active_item].kind == MN_NUMFIELD)
405 && item[active_item].toggled)
407 item[active_item].toggled = false;
408 Menu::set_current(0);
411 else if(item[active_item].kind == MN_TOGGLE
412 || item[active_item].kind == MN_GOTO)
425 Menu::draw_item(int index, // Position of the current item in the menu
429 MenuItem& pitem = item[index];
432 int effect_offset = 0;
437 effect_time = effect.get_left() / 4;
439 effect_offset = (index % 2) ? effect_time : -effect_time;
443 int y_pos = pos_y + 24*index - menu_height/2 + 12 + effect_offset;
445 int text_width = strlen(pitem.text) * font_width;
446 int input_width = strlen(pitem.input) * font_width;
447 int list_width = strlen(string_list_active(pitem.list)) * font_width;
448 Text* text_font = white_text;
451 x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
453 if(index == active_item)
456 text_font = blue_text;
463 black_text->draw_align(pitem.text,
465 A_HMIDDLE, A_VMIDDLE, 2);
471 int x = pos_x - menu_width/2;
472 int y = y_pos - 12 - effect_offset;
473 /* Draw a horizontal line with a little 3d effect */
484 white_big_text->draw_align(pitem.text,
486 A_HMIDDLE, A_VMIDDLE, 2);
491 case MN_CONTROLFIELD:
493 int input_pos = input_width/2;
494 int text_pos = (text_width + font_width)/2;
496 fillrect(x_pos - input_pos + text_pos - 1, y_pos - 10,
497 input_width + font_width + 2, 20,
499 fillrect(x_pos - input_pos + text_pos, y_pos - 9,
500 input_width + font_width, 18,
503 if(pitem.kind == MN_CONTROLFIELD)
504 get_controlfield_key_into_input(&pitem);
506 gold_text->draw_align(pitem.input,
507 x_pos + text_pos, y_pos,
508 A_HMIDDLE, A_VMIDDLE, 2);
510 text_font->draw_align(pitem.text,
511 x_pos - (input_width + font_width)/2, y_pos,
512 A_HMIDDLE, A_VMIDDLE, shadow_size);
515 case MN_STRINGSELECT:
517 int list_pos_2 = list_width + font_width;
518 int list_pos = list_width/2;
519 int text_pos = (text_width + font_width)/2;
522 arrow_left->draw( x_pos - list_pos + text_pos - 17, y_pos - 8);
523 arrow_right->draw( x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
525 /* Draw input background */
526 fillrect(x_pos - list_pos + text_pos - 1, y_pos - 10,
529 fillrect(x_pos - list_pos + text_pos, y_pos - 9,
533 gold_text->draw_align(string_list_active(pitem.list),
534 x_pos + text_pos, y_pos,
535 A_HMIDDLE, A_VMIDDLE,2);
537 text_font->draw_align(pitem.text,
538 x_pos - list_pos_2/2, y_pos,
539 A_HMIDDLE, A_VMIDDLE, shadow_size);
544 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
545 back->draw( x_pos + text_width/2 + font_width, y_pos - 8);
551 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
554 checkbox_checked->draw(
555 x_pos + (text_width+font_width)/2,
559 x_pos + (text_width+font_width)/2,
564 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
568 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
573 int Menu::get_width() const
575 /* The width of the menu has to be more than the width of the text
576 with the most characters */
578 for(unsigned int i = 0; i < item.size(); ++i)
580 int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
584 if( item[i].kind == MN_TOGGLE)
589 return (menu_width * 16 + 24);
592 int Menu::get_height() const
594 return item.size() * 24;
597 /* Draw the current menu. */
601 int menu_height = get_height();
602 int menu_width = get_width();
604 /* Draw a transparent background */
605 fillrect(pos_x - menu_width/2,
606 pos_y - 24*item.size()/2 - 10,
607 menu_width,menu_height + 20,
610 for(unsigned int i = 0; i < item.size(); ++i)
612 draw_item(i, menu_width, menu_height);
616 /* Check for menu event */
618 Menu::event(SDL_Event& event)
624 key = event.key.keysym.sym;
627 keymod = SDL_GetModState();
630 /* If the current unicode character is an ASCII character,
632 if ( (event.key.keysym.unicode & 0xFF80) == 0 )
634 ch[0] = event.key.keysym.unicode & 0x7F;
639 /* An International Character. */
642 if(item[active_item].kind == MN_CONTROLFIELD)
644 if(key == SDLK_ESCAPE)
649 *item[active_item].int_p = key;
650 menuaction = MENU_ACTION_DOWN;
657 case SDLK_UP: /* Menu Up */
658 menuaction = MENU_ACTION_UP;
660 case SDLK_DOWN: /* Menu Down */
661 menuaction = MENU_ACTION_DOWN;
663 case SDLK_LEFT: /* Menu Up */
664 menuaction = MENU_ACTION_LEFT;
666 case SDLK_RIGHT: /* Menu Down */
667 menuaction = MENU_ACTION_RIGHT;
670 if(item[active_item].kind == MN_TEXTFIELD)
672 menuaction = MENU_ACTION_INPUT;
676 case SDLK_RETURN: /* Menu Hit */
677 menuaction = MENU_ACTION_HIT;
681 menuaction = MENU_ACTION_REMOVE;
688 if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
690 menuaction = MENU_ACTION_INPUT;
695 mn_input_char = '\0';
700 case SDL_JOYAXISMOTION:
701 if(event.jaxis.axis == joystick_keymap.y_axis)
703 if (event.jaxis.value > 1024)
704 menuaction = MENU_ACTION_DOWN;
705 else if (event.jaxis.value < -1024)
706 menuaction = MENU_ACTION_UP;
709 case SDL_JOYBUTTONDOWN:
710 menuaction = MENU_ACTION_HIT;
712 case SDL_MOUSEBUTTONDOWN:
715 if(x > pos_x - get_width()/2 &&
716 x < pos_x + get_width()/2 &&
717 y > pos_y - get_height()/2 &&
718 y < pos_y + get_height()/2)
720 menuaction = MENU_ACTION_HIT;
723 case SDL_MOUSEMOTION:
726 if(x > pos_x - get_width()/2 &&
727 x < pos_x + get_width()/2 &&
728 y > pos_y - get_height()/2 &&
729 y < pos_y + get_height()/2)
731 active_item = (y - (pos_y - get_height()/2)) / 24;
732 mouse_cursor->set_state(MC_LINK);
736 mouse_cursor->set_state(MC_NORMAL);