8 http://www.newbreedsoftware.com/supertux/
10 December 20, 2003 - December 30, 2003
15 #include <sys/types.h>
30 #include "leveleditor.h"
32 #include "high_scores.h"
34 /* (global) menu variables */
38 texture_type checkbox, checkbox_checked, back, arrow_left, arrow_right;
41 menu_type main_menu, game_menu, options_menu, highscore_menu, load_game_menu, save_game_menu;
42 menu_type* current_menu, * last_menu;
44 /* input implementation variables */
48 /* Set the current menu */
49 void menu_set_current(menu_type* pmenu)
51 if(pmenu != current_menu)
54 last_menu = current_menu;
56 timer_start(&pmenu->effect, 500);
60 /* Return a pointer to a new menu item */
61 menu_item_type* menu_item_create(int kind, char *text, int init_toggle, void* target_menu)
63 menu_item_type *pnew_item = (menu_item_type*) malloc(sizeof(menu_item_type));
64 pnew_item->kind = kind;
65 pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text) + 1));
66 strcpy(pnew_item->text,text);
68 pnew_item->toggled = init_toggle;
70 pnew_item->toggled = NO;
71 pnew_item->target_menu = target_menu;
72 pnew_item->input = (char*) malloc(sizeof(char));
73 pnew_item->input[0] = '\0';
77 void menu_item_change_text(menu_item_type* pmenu_item, char *text)
81 free(pmenu_item->text);
82 pmenu_item->text = (char*) malloc(sizeof(char )*(strlen(text)+1));
83 strcpy(pmenu_item->text,text);
86 void menu_item_change_input(menu_item_type* pmenu_item, char *text)
90 free(pmenu_item->input);
91 pmenu_item->input = (char*) malloc(sizeof(char )*(strlen(text)+1));
92 strcpy(pmenu_item->input,text);
96 /* Free a menu and all its items */
97 void menu_free(menu_type* pmenu)
100 if(pmenu->num_items != 0 && pmenu->item != NULL)
102 for(i = 0; i < pmenu->num_items; ++i)
104 free(pmenu->item[i].text);
105 free(pmenu->item[i].input);
111 /* Initialize a menu */
112 void menu_init(menu_type* pmenu)
114 pmenu->arrange_left = 0;
115 pmenu->num_items = 0;
116 pmenu->active_item = 0;
118 timer_init(&pmenu->effect,NO);
121 /* Add an item to a menu */
122 void menu_additem(menu_type* pmenu, menu_item_type* pmenu_item)
125 pmenu->item = (menu_item_type*) realloc(pmenu->item, sizeof(menu_item_type) * pmenu->num_items);
126 memcpy(&pmenu->item[pmenu->num_items-1],pmenu_item,sizeof(menu_item_type));
130 /* Process actions done on the menu */
131 void menu_action(menu_type* pmenu)
135 if(pmenu->num_items != 0 && pmenu->item != NULL)
140 if(pmenu->active_item > 0)
141 --pmenu->active_item;
143 pmenu->active_item = pmenu->num_items-1;
146 if(pmenu->active_item < pmenu->num_items-1)
147 ++pmenu->active_item;
149 pmenu->active_item = 0;
152 if(pmenu->item[pmenu->active_item].kind == MN_STRINGSELECT)
155 if(pmenu->item[pmenu->active_item].kind == MN_STRINGSELECT)
158 if(pmenu->item[pmenu->active_item].kind == MN_GOTO && pmenu->item[pmenu->active_item].target_menu != NULL)
159 menu_set_current((menu_type*)pmenu->item[pmenu->active_item].target_menu);
160 else if(pmenu->item[pmenu->active_item].kind == MN_TOGGLE)
162 pmenu->item[pmenu->active_item].toggled = !pmenu->item[pmenu->active_item].toggled;
165 else if(pmenu->item[pmenu->active_item].kind == MN_ACTION || pmenu->item[pmenu->active_item].kind == MN_TEXTFIELD || pmenu->item[pmenu->active_item].kind == MN_NUMFIELD)
167 pmenu->item[pmenu->active_item].toggled = YES;
169 else if(pmenu->item[pmenu->active_item].kind == MN_BACK)
171 if(last_menu != NULL)
172 menu_set_current(last_menu);
176 if(pmenu->item[pmenu->active_item].kind == MN_TEXTFIELD || pmenu->item[pmenu->active_item].kind == MN_NUMFIELD)
178 if(pmenu->item[pmenu->active_item].input != NULL)
180 i = strlen(pmenu->item[pmenu->active_item].input);
182 while(delete_character > 0) /* remove charactes */
184 pmenu->item[pmenu->active_item].input[i-1] = '\0';
191 if(pmenu->item[pmenu->active_item].kind == MN_TEXTFIELD || (pmenu->item[pmenu->active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
193 if(pmenu->item[pmenu->active_item].input != NULL)
195 i = strlen(pmenu->item[pmenu->active_item].input);
196 pmenu->item[pmenu->active_item].input = (char*) realloc(pmenu->item[pmenu->active_item].input,sizeof(char)*(i + 2));
197 pmenu->item[pmenu->active_item].input[i] = mn_input_char;
198 pmenu->item[pmenu->active_item].input[i+1] = '\0';
202 pmenu->item[pmenu->active_item].input = (char*) malloc(2*sizeof(char));
203 pmenu->item[pmenu->active_item].input[0] = mn_input_char;
204 pmenu->item[pmenu->active_item].input[1] = '\0';
211 if(pmenu->item[pmenu->active_item].kind == MN_DEACTIVE || pmenu->item[pmenu->active_item].kind == MN_LABEL || pmenu->item[pmenu->active_item].kind == MN_HL)
213 if(menuaction != MN_UP && menuaction != MN_DOWN)
214 menuaction = MN_DOWN;
216 if(pmenu->num_items > 1)
222 /* Check, if the value of the active menu item has changed. */
223 int menu_check(menu_type* pmenu)
225 if(pmenu->num_items != 0 && pmenu->item != NULL)
227 if((pmenu->item[pmenu->active_item].kind == MN_ACTION || pmenu->item[pmenu->active_item].kind == MN_TEXTFIELD || pmenu->item[pmenu->active_item].kind == MN_NUMFIELD) && pmenu->item[pmenu->active_item].toggled == YES)
229 pmenu->item[pmenu->active_item].toggled = NO;
231 return pmenu->active_item;
233 else if(pmenu->item[pmenu->active_item].kind == MN_TOGGLE || pmenu->item[pmenu->active_item].kind == MN_GOTO)
235 return pmenu->active_item;
244 /* Draw the current menu. */
245 void menu_draw(menu_type* pmenu)
247 int i, y, a, b, e, f, menu_height, menu_width;
249 /* The width of the menu has to be more than the width of the text with the most characters */
251 for(i = 0; i < pmenu->num_items; ++i)
253 y = strlen(pmenu->item[i].text) + (pmenu->item[i].input ? strlen(pmenu->item[i].input) + 1 : 0);
257 if( pmenu->item[i].kind == MN_TOGGLE)
261 if(pmenu->arrange_left == YES)
266 menu_width = menu_width * 16 + 48;
267 menu_height = (pmenu->num_items) * 24;
269 /* Draw a transparent background */
270 fillrect(screen->w/2 - menu_width/2,screen->h/2-(((pmenu->num_items)*24)/2),menu_width,menu_height,150,150,150,100);
272 if(timer_check(&pmenu->effect))
274 e = timer_get_left(&pmenu->effect) / 4;
281 for(i = 0; i < pmenu->num_items; ++i)
283 if(pmenu->arrange_left == YES)
284 b = (a - ((strlen(pmenu->item[i].text)+strlen(pmenu->item[i].input)) * 16)) / 2;
298 if(pmenu->item[i].kind == MN_DEACTIVE)
300 text_drawf(&black_text,pmenu->item[i].text, - b,(i)*24 - menu_height/2 + 10 + f,A_HMIDDLE, A_VMIDDLE,2,NO_UPDATE);
302 else if(pmenu->item[i].kind == MN_HL)
304 /* Draw a horizontal line with a little 3d effect */
305 fillrect(screen->w/2 - menu_width/2,(i)*24 - menu_height/2 + 6 + screen->h /2,menu_width,4,210,50,50,225);
306 fillrect(screen->w/2 - menu_width/2,(i)*24 - menu_height/2 + 10 + screen->h /2,menu_width,2,0,0,0,255);
308 else if(pmenu->item[i].kind == MN_LABEL)
310 text_drawf(&white_big_text,pmenu->item[i].text, - b,(i)*24 - menu_height/2 + 10,A_HMIDDLE, A_VMIDDLE,2,NO_UPDATE);
312 else if(pmenu->item[i].kind == MN_TEXTFIELD || pmenu->item[i].kind == MN_NUMFIELD)
314 fillrect(-b +screen->w/2 - ((strlen(pmenu->item[i].input)*16)/2) + ((strlen(pmenu->item[i].text) + 1)*16)/2 - 1,(i)*24 - menu_height/2 + 10 + screen->h /2 - 10 + f,(strlen(pmenu->item[i].input)+1)*16 + 2,20,255,255,255,255);
315 fillrect(- b +screen->w/2 - ((strlen(pmenu->item[i].input)*16)/2) + ((strlen(pmenu->item[i].text) + 1)*16)/2,(i)*24 - menu_height/2 + 10 + screen->h /2 - 9 + f,(strlen(pmenu->item[i].input)+1)*16,18,0,0,0,128);
316 text_drawf(&gold_text,pmenu->item[i].input, - b + ((strlen(pmenu->item[i].text)+1) * 16)/2,(i)*24 - menu_height/2 + 10 + f,A_HMIDDLE, A_VMIDDLE,2,NO_UPDATE);
317 if(i == pmenu->active_item)
319 text_drawf(&blue_text,pmenu->item[i].text, - b -(((strlen(pmenu->item[i].input)+1) * 16)/2),(i)*24 - menu_height/2 + 10 + f,A_HMIDDLE, A_VMIDDLE,3,NO_UPDATE);
323 text_drawf(&white_text,pmenu->item[i].text, - b -(((strlen(pmenu->item[i].input)+1) * 16)/2),(i)*24 - menu_height/2 +10 + f,A_HMIDDLE, A_VMIDDLE,2,NO_UPDATE);
326 else if(pmenu->item[i].kind == MN_STRINGSELECT)
329 texture_draw(&arrow_left,-b +screen->w/2 - ((strlen(pmenu->item[i].input)*16)/2) + ((strlen(pmenu->item[i].text) + 1)*16)/2 - 17,(i)*24 - menu_height/2 + 10 + screen->h / 2 -8 + f,NO_UPDATE);
330 texture_draw(&arrow_right,-b +screen->w/2 - ((strlen(pmenu->item[i].input)*16)/2) + ((strlen(pmenu->item[i].text) + 1)*16)/2 - 1 + (strlen(pmenu->item[i].input)+1)*16,(i)*24 - menu_height/2 + 10 + screen->h / 2 -8 + f,NO_UPDATE);
331 /* Draw input background */
332 fillrect(-b +screen->w/2 - ((strlen(pmenu->item[i].input)*16)/2) + ((strlen(pmenu->item[i].text) + 1)*16)/2 - 1,(i)*24 - menu_height/2 + 10 + screen->h /2 - 10 + f,(strlen(pmenu->item[i].input)+1)*16 + 2,20,255,255,255,255);
333 fillrect(- b +screen->w/2 - ((strlen(pmenu->item[i].input)*16)/2) + ((strlen(pmenu->item[i].text) + 1)*16)/2,(i)*24 - menu_height/2 + 10 + screen->h /2 - 9 + f,(strlen(pmenu->item[i].input)+1)*16,18,0,0,0,128);
335 text_drawf(&gold_text,pmenu->item[i].input, - b + ((strlen(pmenu->item[i].text)+1) * 16)/2,(i)*24 - menu_height/2 + 10 + f,A_HMIDDLE, A_VMIDDLE,2,NO_UPDATE);
336 if(i == pmenu->active_item)
338 text_drawf(&blue_text,pmenu->item[i].text, - b -(((strlen(pmenu->item[i].input)+1) * 16)/2),(i)*24 - menu_height/2 + 10 + f,A_HMIDDLE, A_VMIDDLE,3,NO_UPDATE);
342 text_drawf(&white_text,pmenu->item[i].text, - b -(((strlen(pmenu->item[i].input)+1) * 16)/2),(i)*24 - menu_height/2 +10 + f,A_HMIDDLE, A_VMIDDLE,2,NO_UPDATE);
345 else if(i == pmenu->active_item)
347 text_drawf(&blue_text,pmenu->item[i].text, - b,(i)*24 - menu_height/2 + 10 + f ,A_HMIDDLE, A_VMIDDLE,3,NO_UPDATE);
351 text_drawf(&white_text,pmenu->item[i].text, - b,(i)*24 - menu_height/2 + 10 + f ,A_HMIDDLE, A_VMIDDLE,2,NO_UPDATE);
353 if(pmenu->item[i].kind == MN_TOGGLE)
356 if(pmenu->item[i].toggled == YES)
357 texture_draw(&checkbox_checked, - b + screen->w / 2 + (strlen(pmenu->item[i].text) * 16)/2 + 16,(i)*24 - menu_height/2 + 10 + screen->h / 2 -8 + f,NO_UPDATE);
359 texture_draw(&checkbox, - b + screen->w / 2 + (strlen(pmenu->item[i].text) * 16)/2 + 16,(i)*24 - menu_height/2 + 10 + screen->h / 2 - 8 + f,NO_UPDATE);
361 else if(pmenu->item[i].kind == MN_BACK)
363 texture_draw(&back, - b + screen->w / 2 + (strlen(pmenu->item[i].text) * 16)/2 + 16,(i)*24 - menu_height/2 + 10 + screen->h / 2 -8 + f,NO_UPDATE);
368 /* Reset/Set global defaults */
369 void menu_reset(void)
377 delete_character = 0;
378 mn_input_char = '\0';
382 /* Draw the current menu and execute the (menu)events */
383 void menu_process_current(void)
387 if(current_menu != NULL)
389 menu_action(current_menu);
390 menu_draw(current_menu);
396 /* Check for menu event */
397 void menu_event(SDL_keysym* keysym)
399 SDLKey key = keysym->sym;
401 keymod = SDL_GetModState();
404 /* If the current unicode character is an ASCII character,
406 if ( (keysym->unicode & 0xFF80) == 0 )
408 ch[0] = keysym->unicode & 0x7F;
413 /* An International Character. */
418 case SDLK_UP: /* Menu Up */
422 case SDLK_DOWN: /* Menu Down */
423 menuaction = MN_DOWN;
426 case SDLK_LEFT: /* Menu Up */
427 menuaction = MN_LEFT;
430 case SDLK_RIGHT: /* Menu Down */
431 menuaction = MN_RIGHT;
434 case SDLK_RETURN: /* Menu Hit */
440 menuaction = MN_REMOVE;
445 if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
447 menuaction = MN_INPUT;
453 mn_input_char = '\0';
459 /* FIXME: NO JOYSTICK SUPPORT */
461 else if (event.type == SDL_JOYBUTTONDOWN)
463 Joystick button: Continue: