3 // SuperTux -- LevelIntro screen
4 // Copyright (C) 2008 Christoph Sommer <christoph.sommer@2008.expires.deltadevelopment.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
22 #include "levelintro.hpp"
26 #include "mainloop.hpp"
27 #include "gettext.hpp"
28 #include "resources.hpp"
29 #include "video/drawing_context.hpp"
30 #include "gui/menu.hpp"
32 #include "fadeout.hpp"
33 #include "control/joystickkeyboardcontroller.hpp"
34 #include "sprite/sprite_manager.hpp"
35 #include "random_generator.hpp"
37 LevelIntro::LevelIntro(const Level* level, const Statistics* best_level_statistics)
38 : level(level), best_level_statistics(best_level_statistics), player_sprite_py(0), player_sprite_vy(0)
40 player_sprite.reset(sprite_manager->create("images/creatures/tux/tux.sprite"));
41 player_sprite->set_action("small-walk-right");
42 player_sprite_jump_timer.start(systemRandom.randf(5,10));
45 LevelIntro::~LevelIntro()
55 LevelIntro::update(float elapsed_time)
58 // Check if it's time to exit the screen
59 if(main_controller->pressed(Controller::JUMP)
60 || main_controller->pressed(Controller::ACTION)
61 || main_controller->pressed(Controller::MENU_SELECT)
62 || main_controller->pressed(Controller::PAUSE_MENU)) {
63 main_loop->exit_screen(new FadeOut(0.1));
66 player_sprite_py += player_sprite_vy * elapsed_time;
67 player_sprite_vy += 1000 * elapsed_time;
68 if (player_sprite_py >= 0) {
72 if (player_sprite_jump_timer.check()) {
73 player_sprite_vy = -300;
74 player_sprite_jump_timer.start(systemRandom.randf(2,3));
80 LevelIntro::draw(DrawingContext& context)
82 const Statistics& stats = level->stats;
83 int py = static_cast<int>(SCREEN_HEIGHT / 2 - normal_font->get_height() / 2);
85 context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), Color(0.0f, 0.0f, 0.0f, 1.0f), 0);
88 context.draw_center_text(normal_font, level->get_name(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::header_color);
89 py += static_cast<int>(normal_font->get_height());
92 std::string author = level->get_author();
93 if ((author != "") && (author != "SuperTux Team")) {
94 std::string author_text = std::string(_("contributed by ")) + author;
95 context.draw_center_text(small_font, author_text, Vector(0, py), LAYER_FOREGROUND1, LevelIntro::author_color);
96 py += static_cast<int>(small_font->get_height());
102 player_sprite->draw(context, Vector((SCREEN_WIDTH - player_sprite->get_current_hitbox_width()) / 2, py + player_sprite_py), LAYER_FOREGROUND1);
103 py += static_cast<int>(player_sprite->get_current_hitbox_height());
109 context.draw_center_text(normal_font, std::string("- ") + _("Best Level Statistics") + std::string(" -"), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_hdr_color);
110 py += static_cast<int>(normal_font->get_height());
114 std::stringstream ss;
115 ss << _("Coins") << ": " << Statistics::coins_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->coins : 0, stats.total_coins);
116 context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_color);
117 py += static_cast<int>(normal_font->get_height());
121 std::stringstream ss;
122 ss << _("Secrets") << ": " << Statistics::secrets_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->secrets : 0, stats.total_secrets);
123 context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
124 py += static_cast<int>(normal_font->get_height());
128 std::stringstream ss;
129 ss << _("Time") << ": " << Statistics::time_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->time : 0);
130 context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
131 py += static_cast<int>(normal_font->get_height());