4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
21 #ifndef SUPERTUX_LEVEL_H
22 #define SUPERTUX_LEVEL_H
26 #include "statistics.hpp"
34 * Represents a collection of Sectors running in a single GameSession.
36 * Each Sector in turn contains GameObjects, e.g. Badguys and Players.
45 std::string on_menukey_script;
46 typedef std::vector<Sector*> Sectors;
55 void load(const std::string& filename);
56 void save(const std::string& filename);
58 const std::string& get_name() const
61 const std::string& get_author() const
64 void add_sector(Sector* sector);
66 Sector* get_sector(const std::string& name);
68 size_t get_sector_count();
69 Sector* get_sector(size_t num);
71 int get_total_coins();
72 int get_total_badguys();
74 /** Get total number of GameObjects of given type */
75 template<class T> int get_total_count()
78 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
79 total += (*i)->get_total_count<T>();
85 void load_old_format(const lisp::Lisp& reader);
88 #endif /*SUPERTUX_LEVEL_H*/