4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
33 #include "lisp/parser.hpp"
34 #include "lisp/lisp.hpp"
35 #include "lisp/list_iterator.hpp"
36 #include "lisp/writer.hpp"
41 #include "tile_set.hpp"
42 #include "tile_manager.hpp"
43 #include "resources.hpp"
44 #include "file_system.hpp"
45 #include "object/gameobjs.hpp"
46 #include "object/camera.hpp"
47 #include "object/tilemap.hpp"
48 #include "object/coin.hpp"
49 #include "object/block.hpp"
54 : name("noname"), author("Mr. X"), tileset(NULL), free_tileset(false)
60 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
67 Level::load(const std::string& filepath)
71 const lisp::Lisp* root = parser.parse(filepath);
73 const lisp::Lisp* level = root->get_lisp("supertux-level");
75 throw std::runtime_error("file is not a supertux-level file.");
78 level->get("version", version);
80 log_info << "level uses old format: version 1" << std::endl;
81 tileset = tile_manager->get_tileset("images/tiles.strf");
82 load_old_format(*level);
86 const lisp::Lisp* tilesets_lisp = level->get_lisp("tilesets");
87 if(tilesets_lisp != NULL) {
88 tileset = tile_manager->parse_tileset_definition(*tilesets_lisp);
91 std::string tileset_name;
92 if(level->get("tileset", tileset_name)) {
94 log_warning << "multiple tilesets specified in level" << std::endl;
96 tileset = tile_manager->get_tileset(tileset_name);
99 /* load default tileset */
100 if(tileset == NULL) {
101 tileset = tile_manager->get_tileset("images/tiles.strf");
103 current_tileset = tileset;
108 lisp::ListIterator iter(level);
110 const std::string& token = iter.item();
111 if(token == "version") {
112 iter.value()->get(version);
114 log_warning << "level format newer than application" << std::endl;
116 } else if(token == "tileset" || token == "tilesets") {
118 } else if(token == "name") {
119 iter.value()->get(name);
120 } else if(token == "author") {
121 iter.value()->get(author);
122 } else if(token == "contact") {
123 iter.value()->get(contact);
124 } else if(token == "license") {
125 iter.value()->get(license);
126 } else if(token == "on-menukey-script") {
127 iter.value()->get(on_menukey_script);
128 } else if(token == "sector") {
129 Sector* sector = new Sector(this);
130 sector->parse(*(iter.lisp()));
133 log_warning << "Unknown token '" << token << "' in level file" << std::endl;
138 log_warning << "The level author did not specify a license for this level. You might not be allowed to share it." << std::endl;
141 } catch(std::exception& e) {
142 std::stringstream msg;
143 msg << "Problem when reading level '" << filepath << "': " << e.what();
144 throw std::runtime_error(msg.str());
147 current_tileset = NULL;
151 Level::load_old_format(const lisp::Lisp& reader)
153 reader.get("name", name);
154 reader.get("author", author);
156 Sector* sector = new Sector(this);
157 sector->parse_old_format(reader);
162 Level::save(const std::string& filename)
164 lisp::Writer* writer = new lisp::Writer(filename);
166 writer->write_comment("Level made using SuperTux's built-in Level Editor");
168 writer->start_list("supertux-level");
171 writer->write_int("version", version);
173 writer->write_string("name", name, true);
174 writer->write_string("author", author);
175 if(on_menukey_script != "")
176 writer->write_string("on-menukey-script", on_menukey_script);
178 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
180 writer->start_list("sector");
181 sector->write(*writer);
182 writer->end_list("sector");
185 writer->end_list("supertux-level");
191 Level::add_sector(Sector* sector)
193 Sector* test = get_sector(sector->get_name());
195 throw std::runtime_error("Trying to add 2 sectors with same name");
197 sectors.push_back(sector);
201 Level::get_sector(const std::string& name)
203 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
205 if(sector->get_name() == name)
213 Level::get_sector_count()
215 return sectors.size();
219 Level::get_sector(size_t num)
221 return sectors.at(num);
225 Level::get_total_coins()
228 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
230 for(Sector::GameObjects::iterator o = sector->gameobjects.begin();
231 o != sector->gameobjects.end(); ++o) {
232 Coin* coin = dynamic_cast<Coin*> (*o);
238 BonusBlock *block = dynamic_cast<BonusBlock*> (*o);
241 if (block->contents == BonusBlock::CONTENT_COIN)
247 // FIXME: do we want this? q.v. src/object/oneup.cpp
248 else if (block->contents == BonusBlock::CONTENT_1UP)
261 Level::get_total_badguys()
263 int total_badguys = 0;
264 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
265 total_badguys += (*i)->get_total_badguys();
266 return total_badguys;