4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
33 #include "lisp/parser.hpp"
34 #include "lisp/lisp.hpp"
35 #include "lisp/list_iterator.hpp"
36 #include "lisp/writer.hpp"
41 #include "tile_set.hpp"
42 #include "tile_manager.hpp"
43 #include "resources.hpp"
44 #include "file_system.hpp"
45 #include "object/gameobjs.hpp"
46 #include "object/camera.hpp"
47 #include "object/tilemap.hpp"
48 #include "object/coin.hpp"
49 #include "object/block.hpp"
54 : name("noname"), author("Mr. X"), tileset(NULL), free_tileset(false)
60 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
67 Level::load(const std::string& filepath)
72 const lisp::Lisp* root = parser.parse(filepath);
74 const lisp::Lisp* level = root->get_lisp("supertux-level");
76 throw std::runtime_error("file is not a supertux-level file.");
79 level->get("version", version);
81 log_info << "level uses old format: version 1" << std::endl;
82 tileset = tile_manager->get_tileset("images/tiles.strf");
83 load_old_format(*level);
87 const lisp::Lisp* tilesets_lisp = level->get_lisp("tilesets");
88 if(tilesets_lisp != NULL) {
89 tileset = tile_manager->parse_tileset_definition(*tilesets_lisp);
92 std::string tileset_name;
93 if(level->get("tileset", tileset_name)) {
95 log_warning << "multiple tilesets specified in level" << std::endl;
97 tileset = tile_manager->get_tileset(tileset_name);
100 /* load default tileset */
101 if(tileset == NULL) {
102 tileset = tile_manager->get_tileset("images/tiles.strf");
104 current_tileset = tileset;
109 lisp::ListIterator iter(level);
111 const std::string& token = iter.item();
112 if(token == "version") {
113 iter.value()->get(version);
115 log_warning << "level format newer than application" << std::endl;
117 } else if(token == "tileset" || token == "tilesets") {
119 } else if(token == "name") {
120 iter.value()->get(name);
121 } else if(token == "author") {
122 iter.value()->get(author);
123 } else if(token == "contact") {
124 iter.value()->get(contact);
125 } else if(token == "license") {
126 iter.value()->get(license);
127 } else if(token == "on-menukey-script") {
128 iter.value()->get(on_menukey_script);
129 } else if(token == "sector") {
130 Sector* sector = new Sector(this);
131 sector->parse(*(iter.lisp()));
134 log_warning << "Unknown token '" << token << "' in level file" << std::endl;
139 log_warning << "The level author did not specify a license for this level. You might not be allowed to share it." << std::endl;
142 } catch(std::exception& e) {
143 std::stringstream msg;
144 msg << "Problem when reading level '" << filepath << "': " << e.what();
145 throw std::runtime_error(msg.str());
148 current_tileset = NULL;
152 Level::load_old_format(const lisp::Lisp& reader)
154 reader.get("name", name);
155 reader.get("author", author);
157 Sector* sector = new Sector(this);
158 sector->parse_old_format(reader);
163 Level::save(const std::string& filename)
165 lisp::Writer* writer = new lisp::Writer(filename);
167 writer->write_comment("Level made using SuperTux's built-in Level Editor");
169 writer->start_list("supertux-level");
172 writer->write_int("version", version);
174 writer->write_string("name", name, true);
175 writer->write_string("author", author);
176 if(on_menukey_script != "")
177 writer->write_string("on-menukey-script", on_menukey_script);
179 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
181 writer->start_list("sector");
182 sector->write(*writer);
183 writer->end_list("sector");
186 writer->end_list("supertux-level");
192 Level::add_sector(Sector* sector)
194 Sector* test = get_sector(sector->get_name());
196 throw std::runtime_error("Trying to add 2 sectors with same name");
198 sectors.push_back(sector);
202 Level::get_sector(const std::string& name)
204 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
206 if(sector->get_name() == name)
214 Level::get_sector_count()
216 return sectors.size();
220 Level::get_sector(size_t num)
222 return sectors.at(num);
226 Level::get_total_coins()
229 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
231 for(Sector::GameObjects::iterator o = sector->gameobjects.begin();
232 o != sector->gameobjects.end(); ++o) {
233 Coin* coin = dynamic_cast<Coin*> (*o);
239 BonusBlock *block = dynamic_cast<BonusBlock*> (*o);
242 if (block->contents == BonusBlock::CONTENT_COIN)
248 // FIXME: do we want this? q.v. src/object/oneup.cpp
249 else if (block->contents == BonusBlock::CONTENT_1UP)
262 Level::get_total_badguys()
264 int total_badguys = 0;
265 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
266 total_badguys += (*i)->get_total_badguys();
267 return total_badguys;