4 // Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
31 #include "app/globals.h"
32 #include "app/setup.h"
33 #include "video/screen.h"
35 #include "math/physic.h"
39 #include "utils/lispreader.h"
40 #include "resources.h"
41 #include "utils/lispwriter.h"
42 #include "object/gameobjs.h"
43 #include "object/camera.h"
44 #include "object/tilemap.h"
49 : name("noname"), author("mr. x"), timelimit(500),
50 end_sequence_type(NONE_ENDSEQ_ANIM)
55 Level::load(const std::string& filepath)
57 LispReader* level = LispReader::load(filepath, "supertux-level");
60 level->read_int("version", version);
62 load_old_format(*level);
67 for(lisp_object_t* cur = level->get_lisp(); !lisp_nil_p(cur);
68 cur = lisp_cdr(cur)) {
69 std::string token = lisp_symbol(lisp_car(lisp_car(cur)));
70 lisp_object_t* data = lisp_car(lisp_cdr(lisp_car(cur)));
71 LispReader reader(lisp_cdr(lisp_car(cur)));
73 if(token == "version") {
74 if(lisp_integer(data) > 2) {
75 std::cerr << "Warning: level format newer than application.\n";
77 } else if(token == "name") {
78 name = lisp_string(data);
79 } else if(token == "author") {
80 author = lisp_string(data);
81 } else if(token == "time") {
82 timelimit = lisp_integer(data);
83 } else if(token == "sector") {
84 Sector* sector = new Sector;
85 sector->parse(reader);
87 } else if(token == "end-sequence-animation") {
88 std::string endsequencename = lisp_string(data);
89 if(endsequencename == "fireworks") {
90 end_sequence_type = FIREWORKS_ENDSEQ_ANIM;
92 std::cout << "Unknown endsequence type: '" << endsequencename <<
96 std::cerr << "Unknown token '" << token << "' in level file.\n";
105 Level::load_old_format(LispReader& reader)
107 reader.read_string("name", name, true);
108 reader.read_string("author", author);
109 reader.read_int("time", timelimit);
111 Sector* sector = new Sector;
112 sector->parse_old_format(reader);
117 Level::save(const std::string& filename)
119 std::string filepath = "levels/" + filename;
120 int last_slash = filepath.find_last_of('/');
121 FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str());
122 filepath = st_dir + "/" + filepath;
123 ofstream file(filepath.c_str(), ios::out);
124 LispWriter* writer = new LispWriter(file);
126 writer->write_comment("Level made using SuperTux's built-in Level Editor");
128 writer->start_list("supertux-level");
131 writer->write_int("version", version);
133 writer->write_string("name", name);
134 writer->write_string("author", author);
135 writer->write_int("time", timelimit);
136 writer->write_string("end-sequence-animation",
137 end_sequence_type == FIREWORKS_ENDSEQ_ANIM ? "fireworks" : "none");
139 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
140 writer->start_list("sector");
141 i->second->write(*writer);
142 writer->end_list("sector");
145 writer->end_list("supertux-level");
153 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
158 Level::do_vertical_flip()
161 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
162 i->second->do_vertical_flip();
167 Level::add_sector(Sector* sector)
169 sectors.insert(std::make_pair(sector->get_name(), sector));
173 Level::get_sector(const std::string& name)
175 Sectors::iterator i = sectors.find(name);
176 if(i == sectors.end())
183 Level::get_next_sector(const Sector* sector)
185 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
187 if(i->second == sector)
190 if(i == sectors.end())
195 std::cerr << "Warning: Sector not found on level\n";
200 Level::get_previous_sector(const Sector* sector)
202 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
204 if(i->second == sector)
206 if(i == sectors.begin())
212 std::cerr << "Warning: Sector not found on level\n";
217 Level::get_total_sectors()
219 return sectors.size();
223 Level::get_total_badguys()
225 int total_badguys = 0;
226 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
227 total_badguys += i->second->get_total_badguys();
228 return total_badguys;
232 Level::get_total_coins()
235 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
236 TileMap* solids = i->second->solids;
238 for(size_t x = 0; x < solids->get_width(); ++x)
239 for(size_t y = 0; y < solids->get_height(); ++y) {
240 const Tile* tile = solids->get_tile(x, y);
242 std::cerr << "Invalid tile in sector '" << i->first << "'.\n";
245 if(tile->attributes & Tile::COIN)