4 // Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
31 #include "app/globals.h"
32 #include "app/setup.h"
33 #include "video/screen.h"
35 #include "math/physic.h"
39 #include "utils/lispreader.h"
40 #include "resources.h"
41 #include "utils/lispwriter.h"
42 #include "object/gameobjs.h"
43 #include "object/camera.h"
44 #include "object/tilemap.h"
45 #include "object/coin.h"
50 : name("noname"), author("mr. x"), timelimit(500),
51 end_sequence_type(NONE_ENDSEQ_ANIM)
56 Level::load(const std::string& filepath)
58 LispReader* level = LispReader::load(filepath, "supertux-level");
61 level->read_int("version", version);
63 load_old_format(*level);
68 for(lisp_object_t* cur = level->get_lisp(); !lisp_nil_p(cur);
69 cur = lisp_cdr(cur)) {
70 std::string token = lisp_symbol(lisp_car(lisp_car(cur)));
71 lisp_object_t* data = lisp_car(lisp_cdr(lisp_car(cur)));
72 LispReader reader(lisp_cdr(lisp_car(cur)));
74 if(token == "version") {
75 if(lisp_integer(data) > 2) {
76 std::cerr << "Warning: level format newer than application.\n";
78 } else if(token == "name") {
79 name = lisp_string(data);
80 } else if(token == "author") {
81 author = lisp_string(data);
82 } else if(token == "time") {
83 timelimit = lisp_integer(data);
84 } else if(token == "sector") {
85 Sector* sector = new Sector;
86 sector->parse(reader);
88 } else if(token == "end-sequence-animation") {
89 std::string endsequencename = lisp_string(data);
90 if(endsequencename == "fireworks") {
91 end_sequence_type = FIREWORKS_ENDSEQ_ANIM;
93 std::cout << "Unknown endsequence type: '" << endsequencename <<
97 std::cerr << "Unknown token '" << token << "' in level file.\n";
106 Level::load_old_format(LispReader& reader)
108 reader.read_string("name", name, true);
109 reader.read_string("author", author);
110 reader.read_int("time", timelimit);
112 Sector* sector = new Sector;
113 sector->parse_old_format(reader);
118 Level::save(const std::string& filename)
120 std::string filepath = "levels/" + filename;
121 int last_slash = filepath.find_last_of('/');
122 FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str());
123 filepath = st_dir + "/" + filepath;
124 ofstream file(filepath.c_str(), ios::out);
125 LispWriter* writer = new LispWriter(file);
127 writer->write_comment("Level made using SuperTux's built-in Level Editor");
129 writer->start_list("supertux-level");
132 writer->write_int("version", version);
134 writer->write_string("name", name);
135 writer->write_string("author", author);
136 writer->write_int("time", timelimit);
137 writer->write_string("end-sequence-animation",
138 end_sequence_type == FIREWORKS_ENDSEQ_ANIM ? "fireworks" : "none");
140 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
141 writer->start_list("sector");
142 i->second->write(*writer);
143 writer->end_list("sector");
146 writer->end_list("supertux-level");
154 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
159 Level::add_sector(Sector* sector)
161 sectors.insert(std::make_pair(sector->get_name(), sector));
165 Level::get_sector(const std::string& name)
167 Sectors::iterator i = sectors.find(name);
168 if(i == sectors.end())
175 Level::get_next_sector(const Sector* sector)
177 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
179 if(i->second == sector)
182 if(i == sectors.end())
187 std::cerr << "Warning: Sector not found on level\n";
192 Level::get_previous_sector(const Sector* sector)
194 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
196 if(i->second == sector)
198 if(i == sectors.begin())
204 std::cerr << "Warning: Sector not found on level\n";
209 Level::get_total_sectors()
211 return sectors.size();
215 Level::get_total_badguys()
217 int total_badguys = 0;
218 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
219 total_badguys += i->second->get_total_badguys();
220 return total_badguys;
224 Level::get_total_coins()
227 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
228 Sector* sector = i->second;
229 for(Sector::GameObjects::iterator o = sector->gameobjects.begin();
230 o != sector->gameobjects.end(); ++o) {
231 Coin* coin = dynamic_cast<Coin*> (*o);