2 // C Implementation: level
7 // Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2003
9 // Copyright: See COPYING file that comes with this distribution
25 #include "lispreader.h"
29 st_subset::st_subset()
34 void st_subset::create(const std::string& subset_name)
38 new_subset.name = subset_name;
39 new_subset.title = "Unknown Title";
40 new_subset.description = "No description so far.";
42 new_lev.init_defaults();
43 new_lev.save(subset_name.c_str(),1);
46 void st_subset::parse (lisp_object_t* cursor)
48 while(!lisp_nil_p(cursor))
50 lisp_object_t* cur = lisp_car(cursor);
53 if (!lisp_cons_p(cur) || !lisp_symbol_p (lisp_car(cur)))
59 if (strcmp(lisp_symbol(lisp_car(cur)), "title") == 0)
61 if(( s = lisp_string(lisp_car(lisp_cdr(cur)))) != NULL)
66 else if (strcmp(lisp_symbol(lisp_car(cur)), "description") == 0)
68 if(( s = lisp_string(lisp_car(lisp_cdr(cur)))) != NULL)
74 cursor = lisp_cdr (cursor);
78 void st_subset::load(char *subset)
84 lisp_object_t* root_obj = 0;
88 snprintf(filename, 1024, "%s/levels/%s/info", st_dir, subset);
89 if(!faccessible(filename))
90 snprintf(filename, 1024, "%s/levels/%s/info", datadir.c_str(), subset);
91 if(faccessible(filename))
93 fi = fopen(filename, "r");
99 lisp_stream_init_file (&stream, fi);
100 root_obj = lisp_read (&stream);
102 if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
104 printf("World: Parse Error in file %s", filename);
107 lisp_object_t* cur = lisp_car(root_obj);
109 if (!lisp_symbol_p (cur))
111 printf("World: Read error in %s",filename);
114 if (strcmp(lisp_symbol(cur), "supertux-level-subset") == 0)
116 parse(lisp_cdr(root_obj));
122 snprintf(str, 1024, "%s.png", filename);
125 image = new Surface(str,IGNORE_ALPHA);
129 snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str());
130 image = new Surface(filename,IGNORE_ALPHA);
134 for(i=1; i != -1; ++i)
136 /* Get the number of levels in this subset */
137 snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset,i);
138 if(!faccessible(filename))
140 snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset,i);
141 if(!faccessible(filename))
148 void st_subset::save()
153 /* Save data file: */
154 filename = "/levels/" + name + "/";
156 fcreatedir(filename.c_str());
157 filename = string(st_dir) + "/levels/" + name + "/info";
158 if(!fwriteable(filename.c_str()))
159 filename = datadir + "/levels/" + name + "/info";
160 if(fwriteable(filename.c_str()))
162 fi = fopen(filename.c_str(), "w");
165 perror(filename.c_str());
169 fprintf(fi,";SuperTux-Level-Subset\n");
170 fprintf(fi,"(supertux-level-subset\n");
172 /* Save title info: */
173 fprintf(fi," (title \"%s\")\n", title.c_str());
175 /* Save the description: */
176 fprintf(fi," (description \"%s\")\n", description.c_str());
184 void st_subset::free()
197 Level::Level(const std::string& subset, int level)
202 Level::Level(const std::string& filename)
208 Level::init_defaults()
212 theme = "antarctica";
213 song_title = "Mortimers_chipdisko.mod";
214 bkgd_image = "arctis.png";
223 bkgd_bottom.red = 255;
224 bkgd_bottom.green = 255;
225 bkgd_bottom.blue = 255;
228 for(int i = 0; i < 15; ++i)
230 ia_tiles[i].resize(width+1, 0);
231 ia_tiles[i][width] = (unsigned int) '\0';
233 for(int y = 0; y < width; ++y)
236 bg_tiles[i].resize(width+1, 0);
237 bg_tiles[i][width] = (unsigned int) '\0';
238 for(int y = 0; y < width; ++y)
241 fg_tiles[i].resize(width+1, 0);
242 fg_tiles[i][width] = (unsigned int) '\0';
243 for(int y = 0; y < width; ++y)
249 Level::load(const std::string& subset, int level)
254 snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level);
255 if(!faccessible(filename))
256 snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level);
258 return load(filename);
262 Level::load(const std::string& filename)
265 lisp_object_t* root_obj = 0;
266 fi = fopen(filename.c_str(), "r");
269 perror(filename.c_str());
273 lisp_stream_t stream;
274 lisp_stream_init_file (&stream, fi);
275 root_obj = lisp_read (&stream);
277 if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
279 printf("World: Parse Error in file %s", filename.c_str());
287 if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0)
289 LispReader reader(lisp_cdr(root_obj));
290 reader.read_int("version", &version);
291 reader.read_int("width", &width);
292 if (!reader.read_int("start_pos_x", &start_pos_x)) start_pos_x = 100;
293 if (!reader.read_int("start_pos_y", &start_pos_y)) start_pos_y = 170;
294 reader.read_int("time", &time_left);
296 reader.read_int("bkgd_top_red", &bkgd_top.red);
297 reader.read_int("bkgd_top_green", &bkgd_top.green);
298 reader.read_int("bkgd_top_blue", &bkgd_top.blue);
300 reader.read_int("bkgd_bottom_red", &bkgd_bottom.red);
301 reader.read_int("bkgd_bottom_green", &bkgd_bottom.green);
302 reader.read_int("bkgd_bottom_blue", &bkgd_bottom.blue);
304 reader.read_float("gravity", &gravity);
305 reader.read_string("name", &name);
306 reader.read_string("author", &author);
307 reader.read_string("theme", &theme);
308 reader.read_string("music", &song_title);
309 reader.read_string("background", &bkgd_image);
310 reader.read_string("particle_system", &particle_system);
311 reader.read_int_vector("background-tm", &bg_tm);
313 if (!reader.read_int_vector("interactive-tm", &ia_tm))
314 reader.read_int_vector("tilemap", &ia_tm);
316 reader.read_int_vector("foreground-tm", &fg_tm);
318 { // Read ResetPoints
319 lisp_object_t* cur = 0;
320 if (reader.read_lisp("reset-points", &cur))
322 while (!lisp_nil_p(cur))
324 lisp_object_t* data = lisp_car(cur);
328 LispReader reader(lisp_cdr(data));
329 if (reader.read_int("x", &pos.x)
330 && reader.read_int("y", &pos.y))
332 reset_points.push_back(pos);
341 lisp_object_t* cur = 0;
342 if (reader.read_lisp("objects", &cur))
344 while (!lisp_nil_p(cur))
346 lisp_object_t* data = lisp_car(cur);
349 bg_data.kind = badguykind_from_string(lisp_symbol(lisp_car(data)));
350 LispReader reader(lisp_cdr(data));
351 reader.read_int("x", &bg_data.x);
352 reader.read_int("y", &bg_data.y);
354 badguy_data.push_back(bg_data);
361 // Convert old levels to the new tile numbers
364 std::map<char, int> transtable;
366 transtable['x'] = 104;
367 transtable['X'] = 77;
368 transtable['y'] = 78;
369 transtable['Y'] = 105;
370 transtable['A'] = 83;
371 transtable['B'] = 102;
372 transtable['!'] = 103;
373 transtable['a'] = 84;
374 transtable['C'] = 85;
375 transtable['D'] = 86;
376 transtable['E'] = 87;
377 transtable['F'] = 88;
378 transtable['c'] = 89;
379 transtable['d'] = 90;
380 transtable['e'] = 91;
381 transtable['f'] = 92;
383 transtable['G'] = 93;
384 transtable['H'] = 94;
385 transtable['I'] = 95;
386 transtable['J'] = 96;
388 transtable['g'] = 97;
389 transtable['h'] = 98;
390 transtable['i'] = 99;
391 transtable['j'] = 100
393 transtable['#'] = 11;
394 transtable['['] = 13;
395 transtable['='] = 14;
396 transtable[']'] = 15;
397 transtable['$'] = 82;
398 transtable['^'] = 76;
399 transtable['*'] = 80;
400 transtable['|'] = 79;
401 transtable['\\'] = 81;
402 transtable['&'] = 75;
406 for(std::vector<int>::iterator i = ia_tm.begin(); i != ia_tm.end(); ++i)
408 if (*i == '0' || *i == '1' || *i == '2')
410 badguy_data.push_back(BadGuyData(static_cast<BadGuyKind>(*i-'0'),
416 std::map<char, int>::iterator j = transtable.find(*i);
417 if (j != transtable.end())
420 printf("Error: conversion will fail, unsupported char: '%c' (%d)\n", *i, *i);
432 for(int i = 0; i < 15; ++i)
434 ia_tiles[i].resize(width + 1, 0);
435 bg_tiles[i].resize(width + 1, 0);
436 fg_tiles[i].resize(width + 1, 0);
441 for(vector<int>::iterator it = ia_tm.begin(); it != ia_tm.end(); ++it, ++i)
443 ia_tiles[j][i] = (*it);
452 for(vector<int>::iterator it = bg_tm.begin(); it != bg_tm.end(); ++it, ++i)
455 bg_tiles[j][i] = (*it);
464 for(vector<int>::iterator it = fg_tm.begin(); it != fg_tm.end(); ++it, ++i)
467 fg_tiles[j][i] = (*it);
475 // Mark the end position of this level!
476 // FIXME: -10 is a rather random value, we still need some kind of
477 // real levelend gola
478 endpos = 32*(width-10);
484 /* Save data for level: */
487 Level::save(const char * subset, int level)
492 /* Save data file: */
493 sprintf(str, "/levels/%s/", subset);
495 snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level);
496 if(!fwriteable(filename))
497 snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level);
499 FILE * fi = fopen(filename, "w");
509 fprintf(fi,";SuperTux-Level\n");
510 fprintf(fi,"(supertux-level\n");
512 fprintf(fi," (version %d)\n", 1);
513 fprintf(fi," (name \"%s\")\n", name.c_str());
514 fprintf(fi," (author \"%s\")\n", author.c_str());
515 fprintf(fi," (theme \"%s\")\n", theme.c_str());
516 fprintf(fi," (music \"%s\")\n", song_title.c_str());
517 fprintf(fi," (background \"%s\")\n", bkgd_image.c_str());
518 fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str());
519 fprintf(fi," (bkgd_top_red %d)\n", bkgd_top.red);
520 fprintf(fi," (bkgd_top_green %d)\n", bkgd_top.green);
521 fprintf(fi," (bkgd_top_blue %d)\n", bkgd_top.blue);
522 fprintf(fi," (bkgd_bottom_red %d)\n", bkgd_bottom.red);
523 fprintf(fi," (bkgd_bottom_green %d)\n", bkgd_bottom.green);
524 fprintf(fi," (bkgd_bottom_blue %d)\n", bkgd_bottom.blue);
525 fprintf(fi," (time %d)\n", time_left);
526 fprintf(fi," (width %d)\n", width);
527 fprintf(fi," (gravity %2.1f)\n", gravity);
528 fprintf(fi," (background-tm ");
530 for(int y = 0; y < 15; ++y)
532 for(int i = 0; i < width; ++i)
533 fprintf(fi," %d ", bg_tiles[y][i]);
537 fprintf(fi," (interactive-tm ");
539 for(int y = 0; y < 15; ++y)
541 for(int i = 0; i < width; ++i)
542 fprintf(fi," %d ", ia_tiles[y][i]);
546 fprintf(fi," (foreground-tm ");
548 for(int y = 0; y < 15; ++y)
550 for(int i = 0; i < width; ++i)
551 fprintf(fi," %d ", fg_tiles[y][i]);
555 fprintf( fi,"(objects\n");
557 for(std::vector<BadGuyData>::iterator it = badguy_data.begin();
558 it != badguy_data.end();
560 fprintf( fi,"(%s (x %d) (y %d))\n",badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y);
570 /* Unload data for this level: */
575 for(int i=0; i < 15; ++i)
582 reset_points.clear();
595 if(!bkgd_image.empty())
598 snprintf(fname, 1024, "%s/background/%s", st_dir, bkgd_image.c_str());
599 if(!faccessible(fname))
600 snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), bkgd_image.c_str());
601 img_bkgd = new Surface(fname, IGNORE_ALPHA);
605 /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */
606 load_image(&img_bkgd, theme,"solid0.png", IGNORE_ALPHA);
616 /* Load a level-specific graphic... */
618 Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha)
622 snprintf(fname, 1024, "%s/themes/%s/%s", st_dir, theme.c_str(), file);
623 if(!faccessible(fname))
624 snprintf(fname, 1024, "%s/images/themes/%s/%s", datadir.c_str(), theme.c_str(), file);
626 *ptexture = new Surface(fname, use_alpha);
629 /* Change the size of a level (width) */
631 Level::change_size (int new_width)
636 for(int y = 0; y < 15; ++y)
638 ia_tiles[y].resize(new_width, 0);
639 bg_tiles[y].resize(new_width, 0);
640 fg_tiles[y].resize(new_width, 0);
647 Level::change(float x, float y, int tm, unsigned int c)
649 int yy = ((int)y / 32);
650 int xx = ((int)x / 32);
652 if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
657 bg_tiles[yy][xx] = c;
660 ia_tiles[yy][xx] = c;
663 fg_tiles[yy][xx] = c;
670 Level::free_song(void)
672 free_music(level_song);
673 free_music(level_song_fast);
682 level_song = ::load_song(datadir + "/music/" + song_title);
684 song_path = (char *) malloc(sizeof(char) * datadir.length() +
685 strlen(song_title.c_str()) + 8 + 5);
686 song_subtitle = strdup(song_title.c_str());
687 strcpy(strstr(song_subtitle, "."), "\0");
688 sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(),
689 song_subtitle, strstr(song_title.c_str(), "."));
690 level_song_fast = ::load_song(song_path);
696 Level::gettileid(float x, float y)
704 if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
705 c = ia_tiles[yy][xx];