2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_GUI_MENU_HPP
18 #define HEADER_SUPERTUX_GUI_MENU_HPP
24 #include "math/vector.hpp"
25 #include "video/color.hpp"
26 #include "video/surface_ptr.hpp"
31 bool confirm_dialog(Surface* background, std::string text);
35 static Color default_color;
36 static Color active_color;
37 static Color inactive_color;
38 static Color label_color;
39 static Color field_color;
42 /* Action done on the menu */
44 MENU_ACTION_NONE = -1,
60 MenuItem* add_label(const std::string& text);
61 MenuItem* add_entry(int id, const std::string& text);
62 MenuItem* add_toggle(int id, const std::string& text, bool toggled = false);
63 MenuItem* add_inactive(int id, const std::string& text);
64 MenuItem* add_back(const std::string& text);
65 MenuItem* add_submenu(const std::string& text, int submenu);
66 MenuItem* add_controlfield(int id, const std::string& text,
67 const std::string& mapping = "");
68 MenuItem* add_string_select(int id, const std::string& text);
70 virtual void menu_action(MenuItem* item);
74 /** Remove all entries from the menu */
77 virtual void check_menu() =0;
79 MenuItem& get_item(int index)
81 return *(items[index]);
84 MenuItem& get_item_by_id(int id);
85 const MenuItem& get_item_by_id(int id) const;
87 int get_active_item_id();
88 void set_active_item(int id);
90 void draw(DrawingContext& context);
91 void set_pos(float x, float y, float rw = 0, float rh = 0);
93 void event(const SDL_Event& event);
95 bool is_toggled(int id) const;
96 void set_toggled(int id, bool toggled);
99 /** Return the index of the menu item that was 'hit' (ie. the user
100 clicked on it) in the last event() call */
103 MenuItem* add_item(std::unique_ptr<MenuItem> menu_item);
104 float get_width() const;
105 float get_height() const;
108 void check_controlfield_change_event(const SDL_Event& event);
109 void draw_item(DrawingContext& context, int index);
112 /** Number of the item that got 'hit' (ie. pressed) in the last
113 event()/update() call, -1 if none */
116 // position of the menu (ie. center of the menu, not top/left)
119 /** input event for the menu (up, down, left, right, etc.) */
120 MenuAction menuaction;
122 /* input implementation variables */
123 int delete_character;
125 float menu_repeat_time;
130 std::vector<std::unique_ptr<MenuItem> > items;
133 float effect_progress;
134 float effect_start_time;