2 // C Implementation: globals
7 // Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2004
9 // Copyright: See COPYING file that comes with this distribution
15 /** The datadir prefix prepended when loading game data file */
19 text_type black_text, gold_text, blue_text, red_text, yellow_nums, white_text, white_small_text, white_big_text;
28 char* level_startup_file = 0;
29 bool launch_worldmap_mode = false;
31 /* SuperTux directory ($HOME/.supertux) and save directory($HOME/.supertux/save) */
32 char *st_dir, *st_save_dir;