4 // Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef SUPERTUX_GAMEOBJS_H
21 #define SUPERTUX_GAMEOBJS_H
28 /* Bounciness of distros: */
32 class bouncy_distro_type
37 void init(float x, float y);
42 extern texture_type img_distro[4];
44 #define BOUNCY_BRICK_MAX_OFFSET 8
45 #define BOUNCY_BRICK_SPEED 0.9
49 class broken_brick_type
56 void init(Tile* tile, float x, float y, float xm, float ym);
61 class bouncy_brick_type
69 void init(float x, float y);
74 class floating_score_type
81 void init(float x, float y, int s);
88 /* Local Variables: */