4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #include "game_object.hpp"
23 #include "object_remove_listener.hpp"
25 GameObject::GameObject()
26 : wants_to_die(false), remove_listeners(NULL)
30 GameObject::~GameObject()
32 // call remove listeners (and remove them from the list)
33 RemoveListenerListEntry* entry = remove_listeners;
34 while(entry != NULL) {
35 RemoveListenerListEntry* next = entry->next;
36 entry->listener->object_removed(this);