4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #ifndef SUPERTUX_COLLISION_HIT_H
20 #define SUPERTUX_COLLISION_HIT_H
24 #include "math/vector.hpp"
27 * Used as return value for the collision functions, to indicate how the
28 * collision should be handled
32 /// don't move the object
34 /// move object out of collision and check for collisions again
35 /// if this happens to often then the move will just be aborted
37 /// do the move ignoring the collision
39 /// passes movement to collided object
42 /// the object should not appear solid
44 /// the object should appear solid
49 * This class collects data about a collision