3 // SuperTux - Boss "Yeti"
4 // Copyright (C) 2005 Matthias Braun <matze@braunis.de>
5 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
28 class Yeti : public BadGuy
31 Yeti(const lisp::Lisp& lisp);
34 void draw(DrawingContext& context);
35 void write(lisp::Writer& writer);
37 void active_update(float elapsed_time);
38 void collision_solid(const CollisionHit& hit);
39 bool collision_squished(GameObject& object);
40 void kill_squished(GameObject& object);
43 virtual Yeti* clone() const { return new Yeti((Yeti&)*this); }
49 void drop_stalactite();
50 void summon_snowball();
53 void draw_hit_points(DrawingContext& context);
55 void take_hit(Player& player);
69 std::auto_ptr<Surface> hud_head;