3 // SuperTux - Boss "Yeti"
4 // Copyright (C) 2005 Matthias Braun <matze@braunis.de>
5 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 class Yeti : public BadGuy
29 Yeti(const lisp::Lisp& lisp);
32 void draw(DrawingContext& context);
33 void write(lisp::Writer& writer);
35 void active_update(float elapsed_time);
36 HitResponse collision_solid(GameObject& object, const CollisionHit& hit);
37 bool collision_squished(Player& player);
38 void kill_squished(Player& player);
41 virtual Yeti* clone() const { return new Yeti(*this); }
47 void drop_stalactite();
48 void summon_snowball();
51 void take_hit(Player& player);
65 std::string dead_script;