4 // Copyright (C) 2005 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 class Yeti : public BadGuy
28 Yeti(const lisp::Lisp& lisp);
31 void draw(DrawingContext& context);
32 void write(lisp::Writer& writer);
33 void active_action(float elapsed_time);
34 HitResponse collision_solid(GameObject& object, const CollisionHit& hit);
35 bool collision_squished(Player& player);
42 void drop_stalactite();
43 void summon_snowball();
58 std::string dead_script;