3 // SuperTux - "Will-O-Wisp" Badguy
4 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
21 #ifndef __WILLOWISP_H__
22 #define __WILLOWISP_H__
30 #include "script_interface.hpp"
31 #include "scripting/willowisp.hpp"
33 class WillOWisp : public BadGuy, public Scripting::WillOWisp,
34 public ScriptInterface
37 WillOWisp(const lisp::Lisp& reader);
42 void active_update(float elapsed_time);
43 virtual bool is_flammable() const { return false; }
44 virtual bool is_freezable() const { return false; }
45 virtual void kill_fall() { vanish(); }
48 * make WillOWisp vanish
52 virtual void draw(DrawingContext& context);
54 virtual void goto_node(int node_no);
55 virtual void set_state(const std::string& state);
56 virtual void start_moving();
57 virtual void stop_moving();
59 virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
60 virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
63 virtual bool collides(GameObject& other, const CollisionHit& hit);
64 HitResponse collision_player(Player& player, const CollisionHit& hit);
68 STATE_STOPPED, STATE_IDLE, STATE_TRACKING, STATE_VANISHING, STATE_WARPING,
69 STATE_PATHMOVING, STATE_PATHMOVING_TRACK
73 std::string target_sector;
74 std::string target_spawnpoint;
75 std::string hit_script;
77 std::auto_ptr<SoundSource> sound_source;
79 std::auto_ptr<Path> path;
80 std::auto_ptr<PathWalker> walker;