3 // SuperTux - "Will-O-Wisp" Badguy
4 // Copyright (C) 2007 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
21 #ifndef __TREEWILLOWISP_H__
22 #define __TREEWILLOWISP_H__
28 class TreeWillOWisp : public BadGuy
31 TreeWillOWisp(GhostTree* tree, const Vector& pos, float radius, float speed);
32 virtual ~TreeWillOWisp();
37 * make TreeWillOWisp vanish
40 void start_sucking(Vector suck_target);
43 void active_update(float elapsed_time);
44 void set_color(const Color& color);
45 Color get_color() const;
47 virtual bool is_flammable() const { return false; }
48 virtual bool is_freezable() const { return false; }
49 virtual void kill_fall() { vanish(); }
51 virtual void draw(DrawingContext& context);
54 virtual bool collides(GameObject& other, const CollisionHit& hit);
55 HitResponse collision_player(Player& player, const CollisionHit& hit);
59 STATE_DEFAULT, STATE_VANISHING, STATE_SUCKED
68 std::auto_ptr<SoundSource> sound_source;