4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 #include "spidermite.hpp"
25 static const float FLYTIME = 1.2;
26 static const float FLYSPEED = 100.0;
28 SpiderMite::SpiderMite(const lisp::Lisp& reader)
30 reader.get("x", start_position.x);
31 reader.get("y", start_position.y);
32 bbox.set_size(31.8, 31.8);
33 sprite = sprite_manager->create("images/creatures/spidermite/spidermite.sprite");
34 physic.enable_gravity(false);
37 SpiderMite::SpiderMite(float pos_x, float pos_y)
39 start_position.x = pos_x;
40 start_position.y = pos_y;
41 bbox.set_size(31.8, 31.8);
42 sprite = sprite_manager->create("images/creatures/spidermite/spidermite.sprite");
43 physic.enable_gravity(false);
47 SpiderMite::write(lisp::Writer& writer)
49 writer.start_list("spidermite");
51 writer.write_float("x", start_position.x);
52 writer.write_float("y", start_position.y);
54 writer.end_list("spidermite");
58 SpiderMite::activate()
60 sprite->set_action(dir == LEFT ? "left" : "right");
62 physic.set_velocity_y(FLYSPEED);
63 timer.start(FLYTIME/2);
67 SpiderMite::collision_squished(Player& player)
69 sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");
70 kill_squished(player);
75 SpiderMite::collision_solid(GameObject& , const CollisionHit& hit)
77 if(fabsf(hit.normal.y) > 1.5) { // hit floor or roof?
78 physic.set_velocity_y(0);
85 SpiderMite::active_update(float elapsed_time)
90 physic.set_velocity_y(-FLYSPEED);
91 } else if(mode == FLY_DOWN) {
93 physic.set_velocity_y(FLYSPEED);
97 movement=physic.get_movement(elapsed_time);
99 Player* player = this->get_nearest_player();
101 dir = (player->get_pos().x > get_pos().x) ? RIGHT : LEFT;
102 sprite->set_action(dir == LEFT ? "left" : "right");
106 IMPLEMENT_FACTORY(SpiderMite, "spidermite")