2 // Copyright (C) 2008 Wolfgang Becker <uafr@gmx.de>
3 // Copyright (C) 2010 Florian Forster <supertux at octo.it>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef HEADER_SUPERTUX_BADGUY_OWL_HPP
19 #define HEADER_SUPERTUX_BADGUY_OWL_HPP
21 #include "badguy/badguy.hpp"
22 #include "object/portable.hpp"
24 class Owl : public BadGuy
27 Owl(const Reader& reader);
28 Owl(const Vector& pos, Direction d);
31 void collision_solid(const CollisionHit& hit);
36 bool is_freezable() const;
39 bool is_above_player (void);
40 void active_update (float elapsed_time);
41 bool collision_squished(GameObject& object);
43 std::string carried_obj_name;
44 Portable *carried_object;
48 Owl& operator=(const Owl&);
51 #endif /* HEADER_SUPERTUX_BADGUY_OWL_HPP */