4 // Copyright (C) 2005 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
21 #ifndef __MRROCKET_H__
22 #define __MRROCKET_H__
26 #include "rocketexplosion.h"
28 class MrRocket : public BadGuy
31 MrRocket(const lisp::Lisp& reader);
32 MrRocket(float pos_x, float pos_y, Direction d);
35 void active_action(float elapsed_time);
36 void write(lisp::Writer& writer);
37 HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
40 bool collision_squished(Player& player);
42 Direction initial_direction;
43 Timer2 collision_timer;