dispenser can now launch snowballs and bouncingsnowballs
[supertux.git] / src / badguy / mrbomb.h
1 #ifndef __MRBOMB_H__
2 #define __MRBOMB_H__
3
4 #include "badguy.h"
5
6 class MrBomb : public BadGuy
7 {
8 public:
9   MrBomb(LispReader& reader);
10   MrBomb(float pos_x, float pos_y);
11
12   void activate();
13   void write(LispWriter& writer);
14   HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
15
16 protected:
17   bool collision_squished(Player& player);
18 };
19
20 #endif
21