6 class Jumpy : public BadGuy
9 Jumpy(const lisp::Lisp& reader);
11 HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
12 HitResponse collision_badguy(BadGuy& other, const CollisionHit& hit);
14 void write(lisp::Writer& writer);
15 void active_action(float);
18 HitResponse hit(const CollisionHit& hit);