1 // SuperTux - Boss "GhostTree"
2 // Copyright (C) 2007 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_BADGUY_GHOSTTREE_HPP
18 #define HEADER_SUPERTUX_BADGUY_GHOSTTREE_HPP
20 #include "badguy/badguy.hpp"
25 class GhostTree : public BadGuy
28 GhostTree(const Reader& lisp);
31 virtual bool is_flammable() const { return false; }
32 virtual bool is_freezable() const { return false; }
33 virtual void kill_fall() { }
36 void active_update(float elapsed_time);
37 void willowisp_died(TreeWillOWisp* willowisp);
38 virtual void draw(DrawingContext& context);
40 virtual bool collides(GameObject& other, const CollisionHit& hit);
41 virtual HitResponse collision(GameObject& other, const CollisionHit& hit);
47 STATE_IDLE, STATE_SUCKING, STATE_SWALLOWING, STATE_DYING
50 Timer willowisp_timer;
56 std::auto_ptr<Sprite> glow_sprite;
57 Timer colorchange_timer;
61 Color suck_lantern_color;
63 Lantern* suck_lantern; /**< Lantern that is currently being sucked in */
65 std::vector<TreeWillOWisp*> willowisps;
67 bool is_color_deadly(Color color) const;
71 GhostTree(const GhostTree&);
72 GhostTree& operator=(const GhostTree&);