3 // SuperTux - Boss "GhostTree"
4 // Copyright (C) 2007 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #ifndef __GHOSTTREE_H__
20 #define __GHOSTTREE_H__
28 class GhostTree : public BadGuy
31 GhostTree(const lisp::Lisp& lisp);
34 virtual bool is_flammable() const { return false; }
35 virtual bool is_freezable() const { return false; }
36 virtual void kill_fall() { }
39 void active_update(float elapsed_time);
40 void willowisp_died(TreeWillOWisp* willowisp);
41 virtual void draw(DrawingContext& context);
43 virtual bool collides(GameObject& other, const CollisionHit& hit);
44 virtual HitResponse collision(GameObject& other, const CollisionHit& hit);
50 STATE_IDLE, STATE_SUCKING, STATE_SWALLOWING, STATE_DYING
53 Timer willowisp_timer;
59 std::auto_ptr<Sprite> glow_sprite;
60 Timer colorchange_timer;
64 Color suck_lantern_color;
66 Lantern* suck_lantern; /**< Lantern that is currently being sucked in */
68 std::vector<TreeWillOWisp*> willowisps;
70 bool is_color_deadly(Color color) const;