4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 Flame::Flame(const lisp::Lisp& reader)
26 : angle(0), radius(100), speed(2), source(0)
28 reader.get("x", start_position.x);
29 reader.get("y", start_position.y);
30 reader.get("radius", radius);
31 reader.get("speed", speed);
32 bbox.set_pos(Vector(start_position.x + cos(angle) * radius,
33 start_position.y + sin(angle) * radius));
34 sprite = sprite_manager->create("images/creatures/flame/flame.sprite");
35 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
37 layer = LAYER_FLOATINGOBJECTS;
40 Flame::Flame(const Flame& other)
41 : BadGuy(other), angle(other.angle), radius(other.radius), speed(other.speed)
43 if (sound_manager->is_sound_enabled()) {
44 source.reset(sound_manager->create_sound_source("sounds/flame.wav"));
49 Flame::write(lisp::Writer& writer)
51 writer.start_list("flame");
53 writer.write_float("x", start_position.x);
54 writer.write_float("y", start_position.y);
55 writer.write_float("radius", radius);
56 writer.write_float("speed", speed);
58 writer.end_list("flame");
62 Flame::active_update(float elapsed_time)
64 angle = fmodf(angle + elapsed_time * speed, 2*M_PI);
65 Vector newpos(start_position.x + cos(angle) * radius,
66 start_position.y + sin(angle) * radius);
67 movement = newpos - get_pos();
69 if (sound_manager->is_sound_enabled())
70 source->set_position(get_pos());
76 set_group(COLGROUP_TOUCHABLE);
78 if (!sound_manager->is_sound_enabled())
81 source.reset(sound_manager->create_sound_source("sounds/flame.wav"));
82 if(source.get() == NULL) {
83 log_warning << "Couldn't start flame sound" << std::endl;
86 source->set_position(get_pos());
87 source->set_looping(true);
88 source->set_gain(2.0);
89 source->set_reference_distance(32);
104 IMPLEMENT_FACTORY(Flame, "flame")