1 #ifndef __DISPENSER_H__
2 #define __DISPENSER_H__
7 class Dispenser : public BadGuy
10 Dispenser(const lisp::Lisp& reader);
13 void write(lisp::Writer& writer);
14 void active_action(float elapsed_time);
17 bool collision_squished(Player& player);
21 Timer2 dispense_timer;