3 // DartTrap - Shoots a Dart at regular intervals
4 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef __DARTTRAP_H__
21 #define __DARTTRAP_H__
27 * Badguy "DartTrap" - Shoots a Dart at regular intervals
29 class DartTrap : public BadGuy
32 DartTrap(const lisp::Lisp& reader);
36 void write(lisp::Writer& writer);
37 void active_update(float elapsed_time);
38 HitResponse collision_player(Player& player, const CollisionHit& hit);
40 virtual DartTrap* clone() const { return new DartTrap(*this); }
47 void load(); /**< load a shot */
48 void fire(); /**< fire a shot */
50 float initial_delay; /**< time to wait before firing first shot */
51 float fire_delay; /**< reload time */
52 int ammo; /**< ammo left (-1 means unlimited) */
54 State state; /**< current state */
55 Timer fire_timer; /**< time until new shot is fired */