1 localedir = $(datadir)/locale
3 bin_PROGRAMS = supertux
4 supertux_CXXFLAGS = -DLOCALEDIR=\"$(localedir)\"
5 supertux_LDADD = $(top_builddir)/lib/libsupertux.la @LIBINTL@
8 supertux_SOURCES = badguy.cpp badguy.h bitmask.cpp bitmask.h camera.cpp \
9 camera.h collision.cpp collision.h intro.cpp intro.h \
10 gameloop.cpp gameloop.h high_scores.cpp high_scores.h interactive_object.cpp \
11 interactive_object.h level.cpp level.h level_subset.cpp level_subset.h leveleditor.cpp \
12 leveleditor.h particlesystem.cpp particlesystem.h player.cpp player.h scene.cpp \
13 scene.h special.cpp special.h supertux.cpp title.cpp title.h worldmap.cpp \
14 worldmap.h tile.h tile.cpp tile_manager.h tile_manager.cpp resources.h \
15 resources.cpp gameobjs.h gameobjs.cpp background.h background.cpp tilemap.h \
16 tilemap.cpp serializable.h sector.cpp sector.h misc.h misc.cpp defines.h \
17 statistics.cpp badguy_specs.cpp \
19 object/coin.h object/coin.cpp \
20 object/block.h object/block.cpp \
21 object/platform.h object/platform.cpp \
22 object/door.h object/door.cpp \
23 object/fireworks.h object/fireworks.cpp \
24 object/bullet.h object/bullet.cpp
27 INCLUDES = -I$(top_srcdir)/lib
28 noinst_HEADERS = misc.h