4 // Copyright (C) 2005 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 static const float WALKSPEED = 80;
27 Spiky::Spiky(const lisp::Lisp& reader)
29 reader.get("x", start_position.x);
30 reader.get("y", start_position.y);
31 bbox.set_size(31.8, 31.8);
32 sprite = sprite_manager->create("spiky");
36 Spiky::write(lisp::Writer& writer)
38 writer.start_list("spiky");
40 writer.write_float("x", start_position.x);
41 writer.write_float("y", start_position.y);
43 writer.end_list("spiky");
49 physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED);
50 sprite->set_action(dir == LEFT ? "left" : "right");
54 Spiky::collision_solid(GameObject& , const CollisionHit& hit)
56 if(fabsf(hit.normal.y) > .5) { // hit floor or roof?
57 physic.set_velocity_y(0);
58 } else { // hit right or left
59 dir = dir == LEFT ? RIGHT : LEFT;
60 sprite->set_action(dir == LEFT ? "left" : "right");
61 physic.set_velocity_x(-physic.get_velocity_x());
68 Spiky::collision_badguy(BadGuy& , const CollisionHit& hit)
70 if(fabsf(hit.normal.x) > .8) { // left or right
71 dir = dir == LEFT ? RIGHT : LEFT;
72 sprite->set_action(dir == LEFT ? "left" : "right");
73 physic.set_velocity_x(-physic.get_velocity_x());
79 IMPLEMENT_FACTORY(Spiky, "spiky")