4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #include "secretarea_trigger.hpp"
24 #include "resources.hpp"
25 #include "lisp/lisp.hpp"
26 #include "lisp/writer.hpp"
27 #include "object_factory.hpp"
31 #include "gettext.hpp"
32 #include "object/tilemap.hpp"
34 static const float MESSAGE_TIME=3.5;
36 SecretAreaTrigger::SecretAreaTrigger(const lisp::Lisp& reader)
39 reader.get("x", bbox.p1.x);
40 reader.get("y", bbox.p1.y);
42 reader.get("width", w);
43 reader.get("height", h);
45 reader.get("fade-tilemap", fade_tilemap);
47 message_displayed = false;
50 SecretAreaTrigger::SecretAreaTrigger(const Rect& area, std::string fade_tilemap)
51 : fade_tilemap(fade_tilemap)
54 message_displayed = false;
57 SecretAreaTrigger::~SecretAreaTrigger()
62 SecretAreaTrigger::write(lisp::Writer& writer)
64 writer.start_list("secretarea");
66 writer.write("x", bbox.p1.x);
67 writer.write("y", bbox.p1.y);
68 writer.write("width", bbox.get_width());
69 writer.write("height", bbox.get_height());
70 writer.write("fade-tilemap", fade_tilemap);
72 writer.end_list("secretarea");
76 SecretAreaTrigger::draw(DrawingContext& context)
78 if (message_timer.started()) {
79 context.push_transform();
80 context.set_translation(Vector(0, 0));
81 Vector pos = Vector(0, SCREEN_HEIGHT/2 - normal_font->get_height()/2);
82 context.draw_center_text(normal_font, _("You found a secret area!"), pos, LAYER_GUI, SecretAreaTrigger::text_color);
83 context.pop_transform();
85 if (message_timer.check()) {
91 SecretAreaTrigger::event(Player& , EventType type)
93 if(type == EVENT_TOUCH) {
94 if (!message_displayed) {
95 message_timer.start(MESSAGE_TIME);
96 message_displayed = true;
97 Sector::current()->get_level()->stats.secrets++;
99 if (fade_tilemap != "") {
100 // fade away tilemaps
101 Sector& sector = *Sector::current();
102 for(Sector::GameObjects::iterator i = sector.gameobjects.begin(); i != sector.gameobjects.end(); ++i) {
103 TileMap* tm = dynamic_cast<TileMap*>(*i);
105 if (tm->get_name() != fade_tilemap) continue;
114 IMPLEMENT_FACTORY(SecretAreaTrigger, "secretarea");